Thanks! Sorry if you were hoping for more sexy 🥵 I’m all for that once I don’t have to live with uptight/judgmental types.
IoriBranford
Creator of
Recent community posts
That was a couple years back.
I believe I compiled Love binaries on RetroPie (which didn’t have a Love package at the time) following the normal build instructions, except I configured a love.AppDir
as install directory. Then I compiled linuxdeploy and linuxdeploy-plugin-appimage for ARM, and used those to finish the AppImage.
But nowadays that should be a last resort. Instead I would try compiling and installing Love on the Pi or other ARM device as normal, then following this: https://love2d.org/wiki/Game_Distribution#AppImages
Hi, Firefox has SharedArrayBuffer but not COEP credentialless by default. You can set this in about:config
The downloadable versions actually create a config file, but I haven’t done proper UI yet.
%APPDATA%\Honey Guardian\config.lua
on Windows~/.local/share/LOVE/Honey Guardian/config.lua
on Linux/Users/<user>/Library/Application Support/LOVE/Honey Guardian
on Mac
Find the key_
lines and change like so
key_changespeed = "l",
key_changeweapon = "k",
key_down = "s",
key_fire = "j",
key_left = "a",
key_pause = "pause",
key_pausemenu = "escape",
key_restart = "none",
key_right = "d",
key_up = "w",
The Ukraine bundle chose not to include Steam keys.
Please note: No Steam (or other external keys) will be given for bundle purchases. Only direct downloads will be available on the itch.io page.
Contact me and I can send one https://ioribranford.com/#contact
I knew I forgot to add something http://github.com/IoriBranford/beeshooter
Thanks!
Thank you very much. I am meaning to fix the tutorial and other things for the eventual Play Store release.
It could be a while as I’m in the middle of a big rewrite of the game engine. This is necessary to continue improving the game, as the current code is too fragile and bloated. Some improvements I’m hoping for are a new game mode, language support and replays.
I’ve been sending out individual download keys to press and influencers and they are not seeing the “Claim Steam key” button. This can cause me to lose trust with those who want Steam copies.
According to your docs, download keys should come with external keys.
Who can access external keys? (Steam, etc.)
External keys are available to people who own your project
There are a few ways people can own something:
- Paying for it
- Being given a download key
But now I see on this forum that’s not the case for individual ones, it requires a support request to enable them.
https://itch.io/t/674027/external-keys-not-shown-after-giving-a-download-key
https://itch.io/t/221969/give-normal-download-keys-access-to-external-keys
Please at least note in the docs and the UI that individual keys do not include external keys. I will also email support with a list of keys to enable external keys on. Thank you.
Demonizer is RFGeneration’s Shmup Club game for March! Visit their forum thread to discuss and participate.
March 2021 Shmup Club - Demonizer
A few words from RFGeneration on their selection:
When shooting games started out in the late 1970’s, everything was done by small teams, engineering solutions, designing arcade hardware, and coming up with fun game concepts that were easy to pick up and play, but hard to master. As the 1980’s shifted from arcades to home consoles and the market diverged, game design teams grew in size, and games became more complex. With the advent of more powerful arcade hardware and consoles in the 1990’s, shooting games became even more complicated, with high production values, and involved scoring systems. Fast forward 25 or 30 years, and shooting games have shifted again, back to smaller design teams, and small indie studios, but often retain higher production values due to more readily available tools for small developers to see their visions come to life. That brings us to game developer Iori Branford, and the recently released, indie shoot-em-up, Demonizer, which takes cues from many 90’s shooters, but has a decidedly old-school look and feel.
Join the RF Generation Shmup Club in March 2021, as we take on humanity in Demonizer!