Play game
Square Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Direction | #225 | 3.123 | 3.313 |
Game Design | #350 | 2.416 | 2.563 |
Fun | #373 | 2.121 | 2.250 |
Overall | #373 | 2.251 | 2.388 |
Innovation | #386 | 1.945 | 2.063 |
Theme | #400 | 1.650 | 1.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Here is a capture of a large number of games rated on the last day. This game is in the mix.
https://youtu.be/NxyY-pdjBNc
really cool 3d pixel art, my only complaint is that it had no colliders and the game felt very static. cool!
I like the pixel art, and the battles are a nice touch. I could walk anywhere and the player movement is too slow.
Pixel art looks very detailed! nice job
Not sure I saw the theme in this but I will say the art and world looks great! The battle scenes were very well done. I think with a few UI tweeks and please add colliders to the world! Though I like the ability to traverse any terrain I think walking over a castle is a little crazy!
Overall good job.
Good job and good art design! love it! :)
Thanks, that means a lot! I loved your game too!
I really like the gameplay the rest option is cool i feel like a Snorlax lol
Art looks nice!
This reminded me of those old game boy color games. Imagine having those retro consoles and playing this game there!
I really love how great the world looks, I think the assets all look absolutely amazing. I also love the battle scenes and the background. a couple criticisms however, I think the theme could of been more obvious and maybe you could of added hitboxes to trees and building so you couldn't walk though them. overall I think the game is great.
Thank you!
it's a pretty good game but it bugged out a few times. The gate puzzle thing confused me a bit but overall what a scope.
Thanks for your feedback! Can you describe some of the bugs for me?
there's this hand that points northeast after you talk to the guy south (the one that drops a staff after a fight). I followed the hand instead of just waiting for a fighting option and the enemy had 200 health. Perhaps its intended. But the next time I did it correctly, the enemy had 100 in life.