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A jam submission

Square Up!View game page

Explore an open RPG world while completing missions for your friend!
Submitted by Ninjagor — 16 hours, 8 minutes before the deadline
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Square Up!'s itch.io page

Results

CriteriaRankScore*Raw Score
Art Direction#2253.1233.313
Game Design#3502.4162.563
Fun#3732.1212.250
Overall#3732.2512.388
Innovation#3861.9452.063
Theme#4001.6501.750

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Here is a capture of a large number of games rated on the last day. This game is in the mix. 

https://youtu.be/NxyY-pdjBNc

Submitted (1 edit)

really cool 3d pixel art, my only complaint is that it had no colliders and the game felt very static. cool!

Submitted

I like the pixel art, and the battles are a nice touch. I could walk anywhere and the player movement is too slow.

Submitted

Pixel art looks very detailed! nice job

Submitted

Not sure I saw the theme in this but I will say the art and world looks great! The battle scenes were very well done. I think with a few UI tweeks and please add colliders to the world! Though I like the ability to traverse any terrain I think walking over a castle is a little crazy!

Overall good job.

Submitted

Good job and good art design! love it! :)

Developer

Thanks, that means a lot! I loved your game too!

I really like the gameplay the rest option is cool i feel like a Snorlax lol

Submitted

Art looks nice!

Submitted

This reminded me of those old game boy color games. Imagine having those retro consoles and playing this game there!

Submitted

I really love how great the world looks, I think the assets all look absolutely amazing. I also love the battle scenes and the background. a couple criticisms however, I think the theme could of been more obvious and maybe you could of added hitboxes to trees and building so you couldn't walk though them. overall I think the game is great.

Developer

Thank you!

Submitted(+1)

it's a pretty good game but it bugged out a few times. The  gate puzzle thing confused me a bit but overall what a scope.

Developer

Thanks for your feedback! Can you describe some of the bugs for me?

Submitted (1 edit)

there's this hand that points northeast after you talk to the guy south (the one that drops a staff after a fight). I followed the hand instead of just waiting for a fighting option and the enemy had 200 health. Perhaps its intended. But the  next time I did it correctly, the enemy had 100 in life.