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A jam entry

C Sharp SharpView game page »

Submitted by JaredLevi with 23 hours, 7 minutes before the deadline

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Results

CriteriaRankScore*Raw Score
Art/Aesthetic#132.6362.636
Gameplay/Mechanics#192.0912.091
Originality#222.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Dependencies
None

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Comments

Hmm, the controls are very either confusing or not well implemented/explained. When I hold space (to run) the character starts jumping after (I think) the running animation finishes. I wasn't able to go through the top part of the first level because I didn't understand what was happening :(

Couldn't get the upward wall slide, felt like there wasn't enough time given during this tutorial before the gameover. 

Still, neat game idea, I'd play a more completed version of this!

(+3)

I liked the simplistic design... but the jumping/running combination was very confusing. I kept running when I intended to jump (I have a tendency to keep my finger pressed on jump). Also, sliding up the wall was not intuitive to me. I either kept getting caught running instead of jumping, or I would end up wall jumping instead of sliding up. With that timer that kills you, I never had the time to get used to the controls. Sadly, I became too frustrated to even get past the tutorial level. Sorry

Loved the music though!

Developer

sorry about the controls... I made this game in 2 days.  I spent most of my time on my other game CataBlock