This was a WICKED FUN game!
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I’m not very far into the PlayDate’s season of games, but this is such a fantastic and deep experience, with amazingly realistic conversations and thoughtfully neat uses of the crank. This might be one of the best, the breakout game, on this system!
Firstly, love the new home screen animation.
Secondly, no - still broken - It runs (can push the button for instructions, but then crashes when you take the crank out. I’m seeing a “run loop stalled for more than 10 seconds” on screen.
Fyi, the system seems to lock /freeze the whole device (requiring holding down the power button to crash reboot) if the game is launched with the crank holstered (I assume you’re trying to read a value and get null or something).
This is a real tricky one. I cannot recreate the issue either on release or debug builds of the game. I’m aggressively trying to break it too.
I’d say “screencast the issue” but the game doesn’t run well at all while recording with the quest 2’s small horsepower (I made the recording with the desktop build).
If you’re comfortable, it might be helpful for us if you ran an
adb logcat > logs.txt, play til it crashes, stop it (
ctrl+C) and send that to us.
I really wish I could have spent more of the beginning feeling like I got to know the world a bit better (I know it’s supposed to be zany and mysterious). It felt somewhere between “Hitchhiker’s Guide” and Remedy’s “Control”. The beast fight was cool but… i dunno, I never felt like my choices meant anything?
Oh my goodness… that was such a hard choice to make. So many options. I feel like this is definitely one of these jam entries I’ll be playing again to see other outcomes.
This was a great concept!