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Slimes can't do magic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fits the Theme | #2 | 4.222 | 4.222 |
Audio | #2 | 3.944 | 3.944 |
Overall | #3 | 3.833 | 3.833 |
Art Style | #4 | 4.167 | 4.167 |
Gameplay | #5 | 3.222 | 3.222 |
Creativity | #6 | 3.611 | 3.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good game, good job guys!!
I would be nice to have a counter of money ;)
Hi ! Yes we do have a money counter, at the end of each day it appears on the top left corner.
Very nice game, where you need to find good path to save time, the design is cute and kind of retro ! I slimly love it !
Great game! The art is very good, and all the audio feedbacks tells us exactly what is happening. I like how bored the guys in the intro seems XD. I'm joining Tr33 Gam3 Studios, it could be better if making a sword fire actually had an other interest than a water axe, but still, one of my favourite games so far!
Thank you for your feedback !
I liked the game quite a bit, I think a bit of experimentation would be awesome, but besides that I think that the supplies you have should depend how much you make to get more supplies. Great game.
Great simple game. I love the visuals and everything was easy to understand. I would like to see some more experimentation so players aren't just following a cook book, but everything else is great. Good job!
Love it! Super creative, I love the atmosphere. Great work!
What? Slimes can't do magic?! Did this slime just fool the buyers? xD I liked the humour at the start. Quite a simple topic to understand. I liked it. Originally I too thought why this isn't being enchanted, so maybe a text to indicate that we have to wait for certain time would be good. Also you could add a few fellow slimes coming to the shop and buying stuff so that there's a time limitation for us to craft whatever they need before they get angry and leave and we lose points. I liked the art. Great job!
Thank you very much man ! Feedback truly appreciated !
this game definitely fits the theme but the actual game play felt the samey. the game seems to quite like overcooked with the timer in the top right but with magical weapons instead of food. the game needs some way of making it feel like you are making the weapons for a reason and magic weapons needs to have more impact.
it is a good concept for a game tho and the art is quite good.
Thank you very much ! Yes we took some inspiration from this game, and wanted to add our little touch to it.
Not bad, very good idea with slime which enchant various things and sell it's!
great fit for the theme, and a touch of character, which is always nice in JamGames, i was confused at first about why the crafting seemingly "didnt work", until i realized it took some time, i think perhaps, a more gradual tutorial might be a thing to consider for a future project, but all in all i found it fun running around that little workshop, this happy slime just made 300 gold
Thank you very much for your feedback ! Yes we definitely need to add a progression and finish the game loop ^^