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The Magic Of Gathering's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #8 | 3.929 | 3.929 |
Fits the Theme | #10 | 3.429 | 3.429 |
Creativity | #11 | 3.143 | 3.143 |
Overall | #12 | 2.986 | 2.986 |
Gameplay | #12 | 2.357 | 2.357 |
Audio | #15 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It was fun. It took me a second to get my barings but I enjoyed the weird atmosphere. The mouse sensitivity was very high so I would like to se an option to scale that down. The sounds were also agresive but I didn't mind them too much. The main thing I would add is some player creativity. Right now you only pick up crystals and handles and use them up then find some more. What if you could combine the crystals or maybe different handles and crystals create different effects?! Anyway good job!
That's a good game! The sound is a little too agressive, and it's pretty hard to not die ( even when I just spawned, enemies were already here ), but I really like the graphisms and the "planet" style you gave to your game! Gg!
Loved the low poly art style and the mini planet. It game me an exploration type of vibe. It made me feel like I'm searching around the world and crafting items, which was cool. Also liked the tutorial, very straightforward and easy to understand. Didn't quite understand the grip though. The mouse sensitivity was a trouble for me (probably because my system isn't the best). I didn't like the music but I do appreciate the effort you put in making it. Nice game!
I set the mouse sensitivity way too high and didn't have time to add an options menu. The grips were meant to increase the fire rate or speed of the projectile but i didn't realize that just saying it increases speed doesn't really explain anything and the music was just thrown together at the end so the game wasn't just sound effects.