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Spin the World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 4.625 | 4.625 |
Overall | #4 | 4.347 | 4.347 |
Presentation (visuals) | #13 | 4.375 | 4.375 |
Concept (gameplay) | #20 | 4.042 | 4.042 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is nice! I really like the mechanics and the controls feel pretty tight.
really great game, art style really fits with the tone
really great game, art style really fits with the tone
At the beginning of the jam I wanted to go for something similar to this but it was way more that I could manage in 48h, I'm amazed at how polished your game is considering the time constraint! It plays well and it looks great
Cute little game were evrything Fit!
I had sometimes wierd jump in the rotation maybe because my Mouse left the screen but else realy like it!
Very clever Idea & solid implementation.
Great job :)
Like the gameplay but I wish there was a fullscreen option because I kept draggin my mouse ofscreen
This poor bunny took so much beating from me spinning the world and him falling really far lol. This was fun! I really like the effect you did of having an overlay take away your vision of the world but still showing where the goals are. Very well polished and well done. Thanks for sharing!
This was super fun!
I love it! very fun and original, nice job
Fun concept overall! I would like to have seen a bit more explanation of how many collectables there were because it wasn't immediately clear to me what 100% meant. Also, it wasn't super clear that I was being killed by the mushrooms on the forest level, so maybe a small tutorial would have helped. Great job overall though!
I like it
loved the game.. cool game just in 48hrs
definitely my favorite game in this jam so far.
Really fun game! Nice use of assets and cool gimmick. Some of the levels seemed too easy if you didn't get the gem, but I guess it is meant to be played to 100%. The only other feedback I have is that I felt that the rotation seemed too sensitive, but maybe that's just my mouse. Great job overall!
Thanks for the feedback. If you grab towards the outside and drag in a circle around the edge it is more precise. Moving the mouse across the center of the game will make it jump quickly.
This was a fun game!