Very creative concept! Reminded me of portal. Very nice.
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Candy-Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #3 | 4.333 | 4.333 |
Gameplay | #12 | 3.476 | 3.476 |
Overall | #26 | 3.408 | 3.408 |
Christmas Feeling | #32 | 3.714 | 3.714 |
Enjoyment | #33 | 3.238 | 3.238 |
Audio | #36 | 3.000 | 3.000 |
Visuals | #55 | 3.143 | 3.143 |
Theme Implementation | #60 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
The player uses the candy canes as a tool to move forward and make others happy.
Momentum is applied to the player's movement and the impact a candy cane has on the state of others.
Comments
This game is quite addicting! The candy cane dimensional rift was quite fun to play around with. The voice acting was 🔥🔥🔥🔥
Great ideas and I like the fact that there are human voices, it makes the world more real!
I enjoyed the game until I got to level 2 where I kept on falling off of the area where I have to bounce on top of the springs repeatedly. Other than that, I love how clever the level design is and how simple the controls are! Great job on your jam submission!
I like the game a lot. Especially the cane ability to alter space and level. My only feedback is the same as others mentioned. I wouldn't personally add checkpoints but once you are on top of a platform maybe release a ladder or a box for quick access back to that platform. Like an area unlock feature. other than this everything looked great. amazing job.
The idea is really awesome, I love the riddles and the whole break the candy cane mechanic is very very cool!
The only thing I would advise is that the throw direction of the cane is more accurate to the actual crosshair, because like this it gets even harder to hit the elves without feeling intentional.
That was a lot of fun. I wish that there as a jump back up in the room on the second level, instead of having to restart. I jumped on purpose the first time, fell accidentally the second time, gave up the third time when i fell. having to do the rest of the room to get back was.... to much for me? but beautiful game, great sound, smooth action. a lot of fun.
Judging solely by the "Santa's Orders" in the description, I originally thought this would be a combat game, but was pleasantly surprised to find a creative puzzle game (sort of reminiscent of Portal Reloaded). Great job!
There are so many good underrated games in the jam. The intro is absolutely epic with the voice acting and everything. I do personaly feel like the mouse sensitivity could be a bit lower so a settings menu would be nice.
The breaking candy cane animation was crisp it made me want more of that.
the intro really feels like inscryption x), nice game ! i really wasn't ready to find a puzzle 3d game but you made it work! a bit sad that there wasn't more use to the momentum of the player, you did a great job on the feeling of it so why not use it ? love it!
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