hey, thanks for playing!
- the difficulty cliff is absolutely not intentional, I'll try to fix that when (and if) I get around to updating the game.
- the skip is "intentional", in that I noticed it and didn't have time to fix it. I might add a secret in place of the skip later? Dunno.
- the extra room being difficult to navigate makes sense because the structure to the back-right used to be the tutorial -- it was later replaced because it was too unintuitive.
all in all, I think a large part of this could have been avoided if I spent more time playtesting. Thank you for playing, and for the feedback!

