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A jam submission

En AttendantView game page

A Visual Novel / Crafting Game about a blacksmith waiting for his daughter to arrive on Christmas Eve.
Submitted by DemonsAteMySandwich — 57 minutes, 45 seconds before the deadline
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En Attendant's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#14.5714.571
Gameplay#33.9293.929
Overall#83.6553.655
Fun#103.6433.643
Audio#133.4293.429
Graphics#263.7143.714
Christmas Vibe#1352.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you implement the Theme and Special Object?
The story is centred around a promised family reunion on Christmas Eve. The player is a blacksmith who - needless to say - uses an anvil for his craftsmanship.

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Comments

Submitted

Wow great submission! My only complaint was I wish there was a fast forward button while waiting for customers. I Found myself just waiting with the wall full of tools. All in all, a great submission, well done.

Developer

Thank you for playing the game!

I agree that the timing of days and events is tricky to nail down, as I wanted to strike the right balance between enough time to prevent stress, but not so much time that boredom would ensue.

My plan is to tweak the game once the jam's over (I'm not sure if I'm supposed to change anything before the rating is done). Among other things, I want to make it so that the total time starts a bit higher, but decreases for each successfully crafted item. Hopefully that will appease both the slower and faster players.

Submitted

Great crafting simulator! Enjoyed creating different objects! Great job!

Would be grateful if you also rated our game)

Submitted(+1)

Great job, very polished game! :) 

Submitted(+1)

npc dialogues is cool! Simple and addictive gameplay. I loved this!

Submitted(+1)

bro this game is insane for real I loved everything the dialogue is so good I felt the NPCs like they have a life and soul and I loved that when you close the door the ring the bell and if it open they dont ring it

Developer(+1)

It really means a lot to me to hear that, as I'd say that the dialogue and character presentation is the aspect of the game I put the most effort and passion into. Thanks a lot for playing!

Submitted (1 edit) (+1)

That was pretty sick. I love how brisk the narrative was, allowed the simple gameplay and quests to do their thing while the larger narrative lurked under the surface. I have a little criticism: at the very end, you have a choice to say "alright" or "I'm ready." I would get rid of the alright option and force the player to pick "I'm ready," I feel like this would hit harder.

Developer

Thank you for playing! And that's a very good point, by the way. If I ever give this game an upgrade, I'll change that for sure.

Submitted(+1)

A fun game.

They slow bar movement at then third day was a pretty obvious indication on whats gonna come

Great crafting mechanic. Only suggestion would be to make it more responsive, a bit quicker (as in, appearing the bar faster, disappearing it faster, not the bar mechanic in itself)

Submitted(+1)

THAT ENDING WAS A PUNCH IN THE GUT. Very cool gameplay with a short but complete story. I like how the candle on the wall is there to you how much time has passed and you understand why the candles were used as symbols instead of something like a clock when the ending hits. The music has just the right amount of chill as well. Only complaint is how the wind sound doesn't loop properly but that's nitpicking. Impressive Jamming bro.

Developer(+1)

Very glad to hear you enjoyed it! I must have totally missed the fact that the wind sound doesn't loop perfectly, good catch.

Submitted(+1)

damn this game is very well made! I’m impressed at how much you have put into this game within just 5 days.

Submitted(+1)

This game is fantastic—the narrative, the story (I almost cried, good job), the simple yet fitting and polished graphics, and the sound design, as well as the dialogues, are all great. The gameplay is very smooth. I really like the idea and how it was implemented. Very impressive!

Submitted(+1)

What a great crafting feat in the short time period of the jam.

The crafting portion is great, the dialogue is great.  As Duke mentioned it's not really Christmas'y, but it's enough to fit.  I really enjoyed playing it and followed you.

Submitted

I LOVED IT IT WAS AMAZING!!!!

just not Christmas except few lines of dialoge

Developer

I'm very glad to hear that!

But yeah, I must admit it is indeed a bit light on the Christmas aspect

Submitted

Polish is top notch, didnt find a way to break it. visuals are clear and doesnt make me motion sick like many of the other games I've played. I think a small improvement would be to make it so you can place down multiple of an item so you dont have to keep retrieving the item from the boxes

Developer

Thank you for the feedback, it's very much appreciated :)