Really cool submission. I found that I could stack make a candy cane ladder by calling back one and then throwing immediately. Obviously this isn't intended so I didn't use it but I think you could fix it by having a cooldown so you can't throw the canes right after calling them back. I also wish that there would more interesting problems more often, most of it was a simple matter of sticking a cane in a wall and then jumping on it. The bit at the end where you put two canes on top of each other was a really cool moment though, I wish there were more like it. I noticed that throwing a cane at a moving platform lead it to suspend in the air, maybe this could be used as a mechanic? Really cool game though with good art and music and gameplay that's good but could be even better with some expansion.
Play game
Wake up santa!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.900 | 3.900 |
Overall | #7 | 3.717 | 3.717 |
Graphics | #9 | 4.100 | 4.100 |
Fun | #14 | 3.500 | 3.500 |
Christmas Vibe | #19 | 3.900 | 3.900 |
Special Object Implementation | #23 | 3.600 | 3.600 |
Audio | #23 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
It's very icy
The game is about waking up santa so he can start christmas
Special object is an anvil
Introduced a mechanic that makes you 'forge' your gameplay tool.
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