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Sentient's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic Flair (Graphics & Sound Presentation) | #72 | 3.615 | 3.615 |
Technical Excellence (Design & Engineering) | #91 | 3.077 | 3.077 |
Immersion (Gameplay & Storytelling Engagement) | #105 | 2.846 | 2.846 |
Overall | #110 | 3.058 | 3.058 |
Relevance (Creative Expression of Theme) | #160 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey! You're watching me write this right now, so you know how I feel about your game. Either way, I really enjoyed the time put into this one as far as production values go. Seeing it come together on stream was really impressive, and I love how much the lighting and effects add, in addition to the custom animation and voice acting / SFX. I found it really challenging to avoid getting destroyed while stuck in animations, and some of the UX could have been a little clearer, but overall I enjoyed my time with it. Thanks for the game, looking forward to seeing more of what you make!
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
Hi! I enjoyed this game, it was definitely a little tricky with the movement at first. I felt like the sentinel thing was perhaps a little too adamant when it spotted you, and the camera would do wonky things if it hit me (or almost hit me). Some checkpoints would have helped tremendously, like starting over after you picked up the last object. Overall though great game! Very well done!
The art in this game is very, very aesthetically pleasing! Great job! :)
thx. Im not a artist either lol i mainly do code, but i do enjoy attempting the art. I had fun with the whole process. Just wish i had like another 6 hours lol
The game looks good! Love the initial animation of the pieces of my robot coming together. The evil robot chasing you is actually scary, especially the sound of its laser. The camera effect when I get shot is weird but I like it, it gives the game more character. I had no idea what I was doing the entire game and did not finish it though haha.
haha thx. Ya, i needed to develop the “quest” or mission a lil more eh
The whole technical aspect of the game is very impressive, knowing that it was done in only 3 days, whether it is for the 3D models or the code! I think the atmosphere is really good, and the sentry really impressed me when she caught me for the first time. It's pretty clear what to do throughout the game. The only little flaw is that when you lose, starting from the beginning is sometimes a bit long. But otherwise very good game in general!
thx. ya it was a lot to do. textures, models, animations, sounds, coding. in such a short time. i debated on adding in a bit of a check point system, but ran out of time :) but thx much for the feed back its appreciated
I liked the puzzles, sound was also good. Only thing that was bothering me it wasnt clear enough what to do so I was quite a bit stuck(only 3 minutes)
haha ya. downside of gamejams eh. for me playing it. i knew where to go. but it wasnt until i watched others play it. i was like ".... omg, i needed to add more guidance for players" haha
It can use a UI overhaul. Love the graphics and very fun
haha thx. Ya i had some other UI in there, but due to time restriction i wasn't able to add a few things so i ripped out the ui lol
littleowlgamingbrokn - Twitch to see the videos of its creation, i streamed 90% of it
Lovely 3D modeling & nice story, but the sound design isn't really cool with your ears :c
The game looks cool, dying is really frustrating yet.
On the bad side, the audio is too loud (like almost distortion) on sfx.
Graphics are nice tho.