Feel like an old creepy PS2 game, great job on the atmosphere ! Really in the haloween creepy vibe, simple mechanic but well executed !
Lighar
Creator of
Recent community posts
Thanks a lot for your feedback, I'm happy that you enjoyed it, I missed your live sadly but I saw the VOD ! We had a hard time with the sheep throwing mechanic as moving RigidBody in Godot is a bit strange sometimes, so somes cheat were used to make it works but we will definitely try to polish it after the jam ! And we'll remember to check for the music and SFX volume too next time haha
Amazing mechanic and atmosphere, really polished too ! The light which make platforms solid part make my brain explode when I first tried it and when you think you have seen all gameplay mechanics, there is a new one, which is introduced in a small level, really REALLY well done. Feels like a finished game, definitely in my favorites game this jam !
I built a nice house with my monster, filled up my garden, painted a canvas, and played Minesweeper, what a complete game! The cozy vibe is maintained throughout, which I really liked. Maybe the garden was a bit too simple, but with so many features, I understand you can’t fully develop everything. Overall, great submission!
The idea is interesting, but the game is a bit confusing. On some levels, you can skip the entire level by selecting the last enemy directly. I think a teleport that can’t go through walls would make the puzzles more engaging, you could implement this with a raycast in Godot. Overall, though, it’s a nice concept and custom art! The small cinematic when going through doors and the endgame scene made me smile!




