This game is honestly a good puzzle game, the only thing that needs improvemnt is allowing the head to have some ammount of air-control, otherwise there are no isues.
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Head Switch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6 | 4.448 | 4.448 |
Overall | #7 | 3.807 | 3.807 |
Enjoyment | #9 | 3.897 | 3.897 |
Sound | #17 | 3.621 | 3.621 |
Usability | #18 | 3.621 | 3.621 |
Look & Feel | #34 | 3.448 | 3.448 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks a lot!
Early in the developpement I had an idea of a very small dash in the air with the robot head, but then i though that you could probably cheese even more some puzzle, so i prefered not adding it. It probably wasn't the best decision, but i felt like the game movement still felt okay and the head jump was punishing but good enough :)
LOVED THE MECHANIC!
Great use of sound, too. Movement is very satisfying, juggling the head is great, Altogether an amazing effort! Cohesive artwork, for the most part (the entrances seem a little too dungeon-like)...
The soundtrack could be expanded, it got a little tiresome after a while.
I'm not too good at puzzle games, so maybe my taking too long in moving levels is to blame there! I was more interested in seeing how well I could juggle my own head!
Really inspiring work! Thank you for sharing
This game is pretty fun to play! The animations are really smooth and I liked the mechanic where you can eject your head.
I liked it a lot! Timing seems to be critical and I sucked lol. The animations were quite smooth (which is something that baffles my mind as to how to accomplish such animations) and the game feels like an actual complete game rather than a jam entry. Love it.
I wonder if your scientist "Mike" and our octopus who created his robot are the same Mikes :D
Thank you so much !
Ahah my scientist named "Mike" is a little inside joke because in all of my games i try to keep them all connected, something like a marvel cinematic universe but just for my games, i just find it funny to do that x)
Also if you want to know a little bit more about the animations of the game... there is only 1 ! It's the little robot arm that goes up when you're in the air.
Everything else is just procedural animations, especially the robots leg which use Inversed Kinematics that i coded myself (that's why sometime the leg glitch weirdly if you stand on a ledge), so i really really appreciate the compliment :)
I liked it a lot! Timing seems to be critical and I sucked lol. The animations were quite smooth (which is something that baffles my mind as to how to accomplish such animations) and the game feels like an actual complete game rather than a jam entry. Love it.
I wonder if your scientist "Mike" and our octopus who created his robot are the same Mikes :D
My favorite game so far xD
it's a bit hard to control the head but overall I loved it
Cool game, i love the idea! At some points I almost lost my head irl before making it to the goal, still had fun tho
Very cool game! The mechanic of switching to different robot bodies made me laugh :)
I got stuck on level 8 for now but I will definitely come back to try again.
This was really good! good mechanics, and usually I don't think I've spent more than half an hour playing any of these game jam games... until now. got stuck on level 15 because I couldn't figure out how to get enough head fling momentum to get back over the middle spikes and keep the switch down. I would love to see more in the future!
This was a pretty awesome game! Love the head switching/flinging mechanic makes for a fun playthrough of the few levels. ONLY thing i would change is the keybinds D and F feel too close together made it hard to get used it slightly. Great work!
How did you manage to make 2D shadows in webgl? Godot can and Unity can't? I can't stop admiring, and the game is pretty hardcore for me
great game! I like the gameplay and the cable mechanic. The only thing missing is some sound effects and music
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