thanks for the feedback!
bitoh
Creator of
Recent community posts
Hey everyone, we are a team of 6 people who have been working on a rogue like project for over a month. It consists of two parts: the first one being exploring a procedurally generated dungeon, very much like the original Rogue game. And the second one being a turn based combat like the old final fantasy games and such.
Our team consists of:
- Game designer
- 2 Pixel art artists
- Writer
- Illustrator
- Programmer
And ideally we would like to include 2 more programmers to the team.
We already have a working prototype, but it's lacking features that are designed in our GDD that we would like to implement, that's why we want to include more programmers to the theam. We are willing to accept programmers with any kind of experience. We don't require any amount of working time per day, what we have been doing is setting small week goals at the start of each week.
If anyone is interested in the project, I can show you the project and we can have a call. You can contact me on discord: "bitoh." dot included in username.
We are a team of 5 members who are trying to do a 1 month-long project mainly for fun and experience but we are open to keep on developing the game if it turns out interesting. Our deadline would be the 31st of October and if we are happy with the result we may submit the game to a contest to get funded.
Our team has a programmer, a game designer, a level designer, an artist and a writer already, our game designer is starting to do a GDD and we currently have a very early stage prototype of the game we want to make. The prototype of the game includes pixel art, procedural generation of dungeons and a simple turn based combat. If anyone wants to check it out, you can send me a DM.
It's a rogue like with turn based combat. We haven't decided on a style yet but we know it's gona have a top down view and there's gonna be procedurally generated levels. Any member who joins the team would be able to propose ideas and be involved in game decisions.
We (mainly) are looking for:
- Pixel art artist.
- Unity programmers.
We don't have a lot of experience, so anyone who wants to join is welcome. Our goal is to have fun as well as learn from the experience. If we ever release the game we will do Revenue Share.
Our current members are all spanish speakers but we have no problem switching to english for communication.
If you want to join you can send me a DM or contact me in discord: "bitoh." Dot included.
Yes, we will generate some content and then check if it's what we want.
It's gonna be a 45 day project, so we don't expect many conflicts but they can be discussed with the whole team to reach a decision. We aim to create a game with this project, rather than create pieces of a future game.
Yes, a character interaction system that can be exported to other projects would be nice, but the focus would be on finishing the project on time.
We will definitely require some tests as you said and some of the decisions you mentioned are already decided (i.e. we went with the top down perspective)
Hey, so we are using Unity as the game engine, I've been coding in the project for almost 2 months now.
Our idea is to create realistic levels (not super realistic but good enough), and we want to make the story a strong point of the game, including different characters that you can meet in different runs (we want to add this if it fits in the scope, but we are yet to decide). The game is going to be hard at the beginning but you can master it discovering strategies on each failed run.
How does it sound? Is there anything else you want to know?
We are a team of 2 members who are trying to do a 1 month and a half project mainly for fun and experience but we are open to keep on developing the game if it turns out interesting. Our deadline would be the 31st of October and if we are happy with the result we may submit the game go a contest.
Our team has a programmer and a game designer already, our game designer is starting to do a GDD and we currently have a very early stage prototype of the game we want to make. The prototype of the game includes pixel art, procedural generation of dungeons and a simple turn based combat. If anyone wants to check it out, you can send me a DM.
It's a rogue like with turn based combat. We haven't decided on a style yet but we know it's gona have a top down view and there's gonna be procedurally generated levels. Any member who joins the team would be able to propose ideas and be involved in game decisions.
We (mainly) are looking for:
- Level designer.
- Artist.
We could also include in our team:
- Sound designer.
- Story writer.
- Another programmer.
We don't have a lot of experience, so anyone who wants to join is welcome. Our goal is to have fun as well as learn from the experience. If we ever release the game we will do Revenue Share.
Our two current members are locatded in Spain but we have no problem switching to english for communication.
If you want to join you can send me a DM or contact me in discord: "bitoh."



