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EniPattern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #17 | 2.454 | 3.200 |
Geometricness | #21 | 2.608 | 3.400 |
Theme | #25 | 1.994 | 2.600 |
Gameplay | #25 | 2.301 | 3.000 |
Overall | #25 | 2.224 | 2.900 |
Art | #27 | 1.764 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool little game! I love the peaceful tunes, and it's super impressive that this was made with SFML and C++. I wish the controls were explained in game, but otherwise, good job!
Thanks for playing! I will add that in the next update
Wow, this is really cool!! I don't think I've seen any game jam games made in this framework, and you pulled it off pretty well! Firstly, I gotta say that I love the music - I feel like it works really well with the liminal feeling of the game. I also really enjoyed how the only controls were with the mouse - if you instead made it mouse to select and WASD/Arrow Keys to move, I think it would've felt disconnected, so great decision on that part! With some updated animations to the UI and game sprites, I really think this could be brought further into a full release :D I can certainly see how the puzzles could be expanded to make them more difficult/engaging, and I see you have plans to work on the game more, so I'll definitely be following your progress - great entry!
Thanks for playing and for your feedback! Art and level designing aren’t my strong suits but I’ll try to make the UI and levels a bit better.
No problem - thank you for participating in the jam! ^^
No problem on linux/Debian. I always have a soft spot for games that are made in such a low level framework. The game is very simple but I found the music pretty relaxing. Keep up the good work.
Thank you very much! I will be adding more to it in the future.
Hello!
And libFLAC is not in any of Fedora repositories (officials or community maintained)
Also, you should check about Emscripten: it's an open source toolkit to compile your games in Web assembly and publish web versions. I managed to upload games written in C two years ago and it really helped to get feedback in gamejams.
Hi there! So the linux version should work in Arch and Ubuntu versions since I did test it on a vm. SFML being a C++/C library doesn’t work with Emiscripten so I really have no other choice. Maybe you could get it through the shell?
sudo dnf install libFLAC: I think this is the command to get it
So first of all, big respect for making the game in C++! Unfortunately that's only going to hurt you because people prefer to play jam submissions in browser (though maybe you could compile to Web Assembly - not really sure how that works). I fully respect the effort though :)
Beyond that I did enjoy the game. The music was nice and relaxing (albeit a little repetitive), the graphics were nice (though it was kinda hard to identify controllable objects) and the levels were fun to navigate. I'm just not sure were the theme comes into play - though I'm sure that's just me being stupid
Thanks for playing! Basically the scope of the game is to navigate sentient tiles towards their place to finish the tile pattern. I’ll be updating the game at the end of each month.
Cool game idea. The visuals are confusing, though, and I wasn't sure what was a controllable character and what wasn't. But also the game was made in C++ so good on that!
:D
Thank you! At the end of each month I’ll be updating it.
As for the visuals they could be edited and then loaded in the game.
I can't play the game, it just won't open. (I'm on windows)
I bet the game was good and fun but I won't be rating because I can't play, hopefully after the jam you could look into this and fix it but it's up to you.
What does it say?
it says
"The code execution cannot proceed because libgcc_s_seh-1.dIl was not found, Reinstalling the program may fix this problem"
maybe it's somewhere in the files and if so I can go find it.
ah you might just have a 32bit processor which is i686 and not x86_64