Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Atomic Burning

171
Posts
2
Followers
1
Following
A member registered Mar 06, 2021 · View creator page →

Creator of

Recent community posts

Seriously impressive for only 3 days of work. Good Job! It looks nice, sounds and nice and is fun to play; can't ask for much more.


I must admit that I don't see how it fits in with the theme? I feel like I'm missing something obvious

Its short and sweet. The game is fun but feels a little too easy. The SFXs are also super grating in my opinion. Overall its a nice, simple submission but there is clear room for improvement

Hey, thanks for the last minute rating! 

Yeah we massively overestimated our capabilities lol. Time was super tight

I quite like this submission! Whilst there is clearly room to expand on the idea and  add polish, what you've got here is pretty solid! The levels were fun, the music is nice and the graphics are decent.


I hope you continue development because I think that there is potential here :)

Honestly, I kinda dig the music; I wasn't sure at first but did grow on me a little :)

And since no one else has said it - Well done on completing your first Game Jam! Finishing is half the challenge; Not only did you finish, but you also created an enjoyable experience. You ought to be proud of yourself! (heck I'm kinda proud of you lol)


I think, since you're still in the early stages of learning Unity, it would be beneficial to go back to this and a little polish.  I would consider adding a little animation (I think a little squash stretch would be perfect for this project) and fixing a bug where the player can stick to the walls (this is a friction problem so you'll need to look into Physics Materials).


But again - great job and well done! :)

So first of all, that cloud background is amazing; I love it lol

The rest of the graphics are also really nice and the music was nice and relaxing which fits the overall style really well.

I felt like it took a little too long for the puzzles to get difficult but I'm probably being nit picky; there's nothing inherently wrong with the level design. Great Job ! :)




Also damn you and your rickroll >:(

Such an amazing game! I'm surprised you pulled this off in 3 days. The music is an absolute bop, the game looks really nice and its straight fun to play. I seriously can't say anything bad about it. Great Job! :)

aww that's nice to hear! I'm glad you liked the design side of the game :)


and I was intending on making it a clickable button but the time crunch was real. And that can be said about most of the game's short comings

Haha thank you :) The first level is meant to be a little tutorial and the dialogue is meant to explain new mechanics. I agree that its not as comprehensive as it should be.

So I get that the game's meant to be a little scary, but honestly I couldn't stop laughing. It's definitely not what you were going for but it's certainly not a bad thing; I enjoyed playing it which is all that matters really.


I think that the 3 second cooldown on attacking was an interesting approach to the theme. Good Job!

My approach to Game Jams has always to think outside of the box with the theme.  I just hope it makes me stand out a little :)

So, I've never played Advanced Wars, but after watching some gameplay footage, I can say that you make a good point lol.


And you are correct, the character designs are based off Polandball (or Countryballs), digital comics made by people all over the internet. There are also many YouTube channels that use them. If I had more time, I would've liked to lean further into that art direction but 72 hours simply wasn't long enough.


Annoyingly everything you suggested was on my to-do list but I just didn't get chance to implement them :(


Sadly the music is only 30 seconds long, and half of that is the intro. My musician is more of a quality over quantity guy.

So first of all, I really appreciate the Cold War setting; that gives you some bonus points from me :)

And the game as a whole is honestly fantastic. Its super creative, the art and the music is absolutely phenomenal and the gameplay is straight up addicting (even if it is quite RNG dependent).


I truly hope that this game wins the jam - its just that good!

I'm usually terrible at managing the difficulty in my games. Good to hear that I got that right for once lol

Honestly, I really appreciate your comment. I honestly feel quite disappointed, and to be frank, embarrassed, about the final game. But hearing some genuine constructive feedback makes me feel a bit better.

It's kinda weird, but your comment does make me want to turn this terrible game into something decent.

So, thank you, your comment really means a lot to me. :)




Also, its late as I'm writing this, but your game looks really interesting and I'm looking forward to playing it.

I love the music and the game looks really nice too. Overall its really fun :)
I'm not really sure how it fits the theme, but other than that its great!

Now?

This game was quite challenging but still quite fun. The gameplay is simple and well executed. Good Job!

Thanks! Not sure what Mario game your referring to, but I am intrigued 

Thanks! I agree that the game is a little unbalanced; maybe I will work on that after the jam

Thanks! Your right though, the entire thing is pretty unbalanced

This was probably one of my favourite games so far! The game was just really fun to play! The graphics were really nice and I loved your unique interpretation of the theme!

I'm just sad you didn't have any music as I think that will stop you from getting the ranking you deserve

Thank you so much! I love your idea for a boss fight! I could totally see myself implementing that :)

I've seen this concept a few times in this jam, but it was never applied to a platformer, so this entry is a weird mix of familiarity and uniqueness. The music is great and the graphics are simple yet really appealing. I'll just say this though: I don't like how the jump feels. Maybe it would've been better if there was a low and high jump?

Thank you!

It was honestly a lot of fun once I understood how everything worked. Wasn't a huge fan of the music but other than that, not bad

Interesting idea but I don't think the game allows for enough strategy so ultimately it comes down to who can fire quicker. I feel like this has potential though

Interesting concept but it definitely needs some work. Personally I found the cool down on flipping the level to be pretty annoying

Its another entry that is really simple but incredibly polished. You've done an excellent job :)

Interesting but, as others have said, it does lack challenge

I think the concept has potential though

Interesting game. I somehow managed to break it though

Confusing to play, but the music, graphics and jokes on the game page more than make up for that

Wow that is pretty damn difficult! Lots of fun, but a little too hard for me

cool idea. With a little more work this could a pretty cool mobile game

Gameplay wise there is certainly room for improvement as it does get stale fairly quickly. But presentation wise it was fantastic! The SFXs were hilarious and the random insults were a cool touch

The game is too tall. You should be able to fix it by enabling the full screen button in the itch settings

Thank you! I'm glad that no one has found any bugs so far

Thank You! General opinion seems to be that the UI needs improvement. I like that idea of showing how much money you can earn from each side

(1 edit)

Thanks!

All of the puzzles were a lot of fun, though I did somehow manage to cheese some of them cause the green goop is broken and didn't kill me. The aesthetics were well done and I liked the little detail of having science bro watch you in every level. Also good job on the music :)