Play SideWar
SideWar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Geometricness | #50 | 3.889 | 4.125 |
Music | #87 | 2.946 | 3.125 |
Theme | #91 | 3.182 | 3.375 |
Overall | #118 | 2.946 | 3.125 |
Design | #149 | 2.593 | 2.750 |
Gameplay | #181 | 2.121 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Water :)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting idea but I don't think the game allows for enough strategy so ultimately it comes down to who can fire quicker. I feel like this has potential though
I Like your idea of implementation of theme in such a pin ball type senerio! Keep it up!
Hello! The idea is good, but I think that because of the random stats and control, the sense in tactics is lost or I did not understand how I can dodge or hide from the shots of enemies. I think it's better to make the character rotate behind the cursor, and when you press A and D, let it move in the appropriate direction.
Cool Game! The music and post processing were pretty good although the bloom was a little much. The controls were definitely kind of weird, maybe make it so you look at your mouse cursor or something like that. The idea was interesting and I liked it.
over pretty cool! Very Geometric!
I would love it if you could rate my game I'm trying to get at least 10 ratings!
I love the music and the simplicity of everything is really great! I like the take on the theme and the post processing, The movement was a little difficult at first but I did get used to it, maybey making it top down movement by using W,A,S,D to go up down left and right would be easier to pickup but I don't think its really necessary as the current movement system works fine once you get the hang of it. Once again great entry.
The game idea is very cool!
Thanks!
What About the gameplay? is that alright as well?