Looks like there's no way to win and suddenly there's billions of red cubes and you have no escape. Interesting concept, but really need to be finished and polish. Nice entry!
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Ultra Switchstinct's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #53 | 3.484 | 3.615 |
Creativity | #72 | 3.484 | 3.615 |
Overall | #135 | 2.832 | 2.938 |
Gameplay | #155 | 2.743 | 2.846 |
Art | #171 | 2.446 | 2.538 |
Music | #175 | 2.001 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting but need more work honestly, the game loop is good, having to swap from flight to fight is a pretty cool main mechanic that ties in the theme well and I do think the game is fun, up until you die that is, Why? The reason why when I died is because around 5 or so minutes into the game, enemies quickly spawned and flooded the room surrounding me, bum rushed me into the wall, pinning me down before draining my health away, which that ain't fair. the other negatives the art isn't the best, the lack of music hurts, the UI leaves things to be desired, and the small amount of upgrades while very functional could have been expanded even in that 72 hour time limit (Unless it was the last thing done which in that case fair) not a bad game at all but it needs some more work.
(and the proof)
You have found a very nice idea, of how to include the theme into the game. Very nice game mechanic you've created!
I really liked the concept of this game! Although the enemies could have been better balanced, it was a lot of fun to play!
I've seen this idea in some other games at this jam and this one is actually good. Needs a few fixes and improvements - balance, performance, QoL things like stopping the game when choosing the powerup - and it would be much better :)
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