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A jam submission

Tribute ChessView game page

I made pieces out of people.
Submitted by wormius51 — 8 hours, 10 minutes before the deadline
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Tribute Chess's itch.io page

Did you learn anything new during the jam?
I learned about names of some people from the community.

Aren't you awesome for creating a game?

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Comments

Submitted

I suck at chess so hard! But you did a great job instructing chess noobs like me how the pieces move. It plays really solid and the addition of discord members is a fun detail.

Developer (1 edit)

Thanks so much. The piece info is a new thing I added. Glad you found it usefull.

(1 edit) (+1)

General

Skreeeee! What is going on?! Hahaha that was my first thought in this game. I sadly lost to the AI but hey who knows next time better I guess? Also super fun too see all those lovely people in the game.

Developer(+1)

Thank you very much.

Host(+1)

This scratched my itch of wanting to play chess! I think it was fun to come up with new movement rules for new pieces. It added to the game having to try and learn what pieces on the enemy team were capable of. Really enjoyed the tribute to the community too, its always fun with family names / faces in the game!

Submitted(+1)

This is cool and a nice tribute to some community members. But as said, i found it hard to know / plan what pieces could do. Wish i would have made the all-star cast of this game :)

Developer

I could add more people in future updates. The more the merrier.

Submitted(+2)

At first I thought I would be able to win since I didn't know how the other player pieces could move, but I just needed to play a few times to get the hang of it and realize that the AI didn't play overly defensive. I love the idea of using community members as game pieces.

(+2)

What an honor! haha Thank you for the immortalization and also the brutal move space. I really like figuring out all the unexpected abilities for each piece. It is painful, to be honest, to have one of my precious pieces captured and gone, though. But it's also fun to play. Nice work. (Also, hi, Dan, if you're reading this.)