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The Dragon Boat Festival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #51 | 2.714 | 2.714 |
Graphics | #54 | 3.048 | 3.048 |
Historical Accuracy | #61 | 3.000 | 3.000 |
Thematic Relevancy | #68 | 3.286 | 3.286 |
Gameplay | #78 | 2.095 | 2.095 |
Overall | #80 | 2.381 | 2.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
China
Put anything you want to be immediately visible on your jam page here:
This game is a story about a patriot called Qu Yuan. The game is a memorial to his loyalty to his homeland.
Credit the makers of any assets you used below:
Dragon boats from Angelartlove11 @ pngitem.com
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Comments
I think there's stuff to be done here - I didn't really understand the part after the boat? My mouse can testify I won the row-race by far! :D Some simple animation would add a lot to this, and a bit more explanation of what to do after would really add value to this little gem. :)
I clicked like crazy and I won the game but I didn't even get a congratulation. Very disappointed...
I clicked my left button to oblivion and I'm glad I win! Great game!
I like the rapid click to row idea - my mouse would disagree I suspect :).
I like the dragon boat drawings - would be good if the rowers were animated.
Once I figured out the controls it was quite easy to beat the other two boats.
The reward of a tasty rice treat was cool too.
Peak game jam content here. I loved it.
I don't really like "click as fast as I can" games (too much of a "Cookie Clicker" vibe to me) but I played until I managed to win. :) The graphics were cute and music fit well.
I think some hints on how the controls work would really help this game! Also, if there was some context given on how the history ties into the game, it would be great.
The historical aspects were a bit hard to parse, but I like the overall look and theme of the game.
Gameplay-wise, it's either not for me or I missed something about the controls. The "click-until-you-fingers-hurt" gameplay made me quit after a few minutes.
I liked the historical context you picked here. The minigames were simple and straightforward, and I could easily see a mario party esque type game based on the Dragon Boat Festival.
The controls were a bit confusing at first. I would recommend writing out the controls for your game in the description of your page.
Nonetheless, nice work!
Nice small game. Not much from mechanics perspective. I wish it has keyboard button instead mouse (pretty hard to play on touchpad)