What does attribution mean? If I make a html game and publish, how should attribution looks like? Adding a separate menu in game just for GUI seems a bit too much. Is is possible to buy just for commercial use (in game)?
Dmitry Manannikov
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A member registered Feb 25, 2021 · View creator page →
Creator of
Rent, Revenue, Repeat: In the Future, Every Sale Counts
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Infinite gallery with procedural art and quirky art descriptions.
Simulation
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Mario clone for "Tetris" device. Made for RetroJam 2021
Platformer
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Recent community posts
Merchant: real life story jam comments · Replied to Anatolt in Merchant: real life story jam comments
Вообще очень интересный микс. С одной стороны похоже на айдлер и тайкун, но, то что надо бегать конкретным персонажем прям добавляет интереса.
Мне почему то сразу вспомнился Anomaly:Warzone.
Если не считать технических мелочек (управление, отсутствие туториала), то выходит вполне залипательная игра. Ну и строить фаанг компании весело.
This is one of the best settings I've ever played. Many war games are about killing people. This one actually shows the real side of a war. It gives sad feeling when you loose people and can't do much because too many of them are dying. The game brings me very strong emotions.
On a technical side: art is top and sound is immersive. One of the best games on a jam. Hat off.
Newfoundland: Beyond the Horizon jam comments · Posted in Newfoundland: Beyond the Horizon jam comments
The American Civil War (Simplified) jam comments · Posted in The American Civil War (Simplified) jam comments
The Crimean War: Siege of Sevastopol jam comments · Posted in The Crimean War: Siege of Sevastopol jam comments