1. Character: Harold
Harold must appear in some form, not necessarily as the protagonist, or as a playable character. This can't be any character named "Harold." It has to be the Harold from RPG Maker MV. Harold need not be named, or can be a variation of Harold (See hrld, Oldhar, etc. in previous games." In case of use in other engines in which Harold is not allowed, a variation of Harold like hrld, or an unnamed similar character can be used.
2. Line of Dialogue: "Go on without me."
This must be spoken by a character, exactly as printed. It can be placed anywhere within a sentence. Any character can say this, including NPCs. Punctuation can vary (e.g. you can toss an ellipsis in there), as can capitalization, like all caps. It can also be at the beginning or end of a longer sentence.
3. Location: An ascent, defined as "A slope, path, or road that goes up something."
The player must go there. This needs to be a physical location, and not a figurative one. For example, a mountain, a hill, or a pile of rocks with a slope, a path, or road are acceptable. An "ascent" up the ranks of the military is not. There are other definitions of "ascent" but please use this one. The slope, path, or road must go up "something." What that something is doesn't matter, as long as it is a literal and not figurative thing.
Although any game can easily force these in, the hope is that jammers interpret these creatively, and actively work them into their games as essential elements of plot, storytelling, gameplay, etc.