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Spacial Crystals's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Devlog | #4 | n/a | n/a |
Audio/Sound Design | #19 | 2.176 | 2.176 |
Gameplay/UX | #19 | 2.000 | 2.000 |
Theme | #22 | 2.235 | 2.235 |
Overall | #22 | 2.035 | 2.035 |
Art Style/Visuals | #23 | 2.059 | 2.059 |
WOW-Factor | #24 | 1.706 | 1.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity, Inkscape, Audacity, Blender
How does your game fit the theme?
As the spacecraft journeys through space, it must collect crystals positioned ahead of it, all while applying the theme of 'Reverse Time.' Some of these crystals are special, such as the 'time-slowing crystal' and the 'time-acceleration crystal.
Devlog link
https://juandeyby.itch.io/spacial-crystals/devlog/610712/devlog
Self-made stuff
Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)
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Comments
A interesting concept. I had the greatest trouble controlling the craft and shooting anything. Sometimes fragments turned red, but I never managed to destroy them.
A galactic adventure game ๐๐ซ!
GAMEPLAY
Nice game into the spatial realm. I did needed some time to focus on what was exactly the meaning and what to do. But had fun shooting and flying around.
ART STYLE / VISUALS
The 3D visuals enhance the spatial atmosphere, setting a fitting stage for the action. With some more visual effects and details, the game could provide an even more visual space journey. Nice bonus for an update maybe
AUDIO / SOUND DESIGN
The audio successfully amplifies the space vibe, harmonizing with the visuals to create a cohesive outer-space ambiance.
THEME
The theme of broken physics is touched upon, albeit lightly. Could be some more but checked!
All in all a good starting point for more. Keep it going๐๐!
Embarking on this cosmic shooting spree offers a glimpse of potential that, with more embellishments, could evolve into a full-fledged space saga ๐๐ฎ.
A very fun game, the mechanics are amazing and the ame in particular is awesome. I Gived a good rate, i animate you to try my game too and give a positive coment and if you want ratr it.
Very nice! I left some suggestions in the game's page :D
I found it took a while to get a feel for the controls and the time element of it felt a little added on. Because I could slow/speed up my craft I found myself draw to doing that rather than playing with the time part of the game loop. A fixed craft speed would have forced this issue I think. I had fun working it out and I liked the crystals
The controls were really pretty confusing, and aiming didnโt ever make sense. Had a really hard time understanding it in general, but it looks like a pretty neat idea overall!
Pretty neat game, found it a little hard to shoot the walls since you need to hit them 3 time but hitting them pushes them back.
I've played the game on video and spoken my thoughts as they came, so hopefully there is some useful information in there to help you with improving this game and others in the future!
Thanks for making and uploading this game!
Timestamp: 1:22:21
It's a pretty good game, a little hard tho.
The controls were really tricky to use. Nice work though on the jam
Definitely a interesting idea, I found it a little difficult but that's mostly a skill issue on my part. Overall really creative!