Hi,
We had great fun completing our game for the jam. And I can also rate submission from others. However my co-contributers can't rate games. Is this intended?
I think this used to be different a few jams back.
Thanks in advance,
RedZ
Love the game. A very entertaining gameplay looop. I played it for almost half an hour and stopped at year 61.
I would have a few small suggestions. But they don't detract the overall great result.
- Sometimes I accidentally replaced the tile above(up) the tile I wanted to replace. The release point of the drag felt a bit weird sometimes.
- The game felt a bit easy at times. In year 61 I already had 11xxx/6xxx deity points. Maybe ramp up requirements a bit more.
- Maybe resetting deity points every 10 years can help. Preventing too much built up.
Love the game. A very entertaining gameplay looop. I played it for almost half an hour and stopped at year 61.
I would have a few small suggestions. But they don't detract the overall great result.
- Sometimes I accidentally replaced the tile above(up) the tile I wanted to replace. The release point of the drag felt a bit weird sometimes.
- The game felt a bit easy at times. In year 61 I already had 11xxx/6xxx deity points. Maybe ramp up requirements a bit more.
- Maybe resetting deity points every 10 years can help. Preventing too much built up.
Fun game. Played the story to the end. It was nice to play a game with a story.
I liked the little text's explaining new functionality (e.g "locked" or "double tap")
Sometimes it was not clear if changing gravity would lead you into a trap or a continuing path. So maybe here the level design could be improved. Luckily the levels were not to long, so I could continue easily.
Really cool concept. I watched your play trough video to understand how to finish the 3rd level. It seems important to jump forward in 3d mode before continuing in 2d.
I guess you keep your same 3d-depth once you enter 2d. Unfortunately this is not always clear, leading to you falling of things you thought you stand on.
I think it can be quite difficult to get the transition between 2d/3d properly but it was a very nice experiment to play.
Very nice work. It is fun to play, I did two play troughs, but I didn't manage to beat the boss. I had fun none the less.
There are some issues of bullets colliding with open doors and floating texts when they shouldn't. But the is not that big of a deal. (And you can use it to your advantage once you know :P)