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A jam submission

Going to GrandmasView game page

A 11-year old boy goes to his grandmas.
Submitted by Sledgehog Software (@Broc_W) — 1 hour, 11 minutes before the deadline

Play game

Going to Grandmas's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics and Sound#822.1382.250
Overall#961.9352.036
Theme interpretation#971.9012.000
Gameplay#991.7651.857

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code
https://github.com/Battlefrog/gd-jam-2018

First Godot game

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Comments

Interesting game! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)

Jam Host(+1)

Nice work! The pixel art is cute and the sound effects fit well :)

Initially I did not understand what I was supposed to do when Grandma asked for wood, since I had just been seeing lots of wood and burning them, and going back to the unburnt ones gave no way to fetch it. It's only after reading comments here that I knew I could go further somehow and tried again.

I agree with others that allowing Enter to dismiss dialogs would be nice, so that we don't need the mouse at all.

Submitted(+1)

Beat the game!

I would recommend is allowing enter in addition to clicking for the dialogue. We don't have to use the mouse for anything else (that I'm aware of) so it kind of ruined the flow. 

Pretty cool you had a little inventory system going! It was a lot of just running back and forth, but had a certain charm to it. I laughed at the quests a bit. Classic granny!

Submitted(+1)

Well, I got those cookies :)

At first I had a really hard time figuring out what I could walk on, and what I could not. I think the reason I had difficulty was because the dirt/ground tiles have boarders of snow, suggesting they higher/lower than the rest of the snow (I thought the white snow tiles were the ground at first). I would (maybe) remove the snow boarder on the dirt/ground tiles to give a better visual contrast, which may help make it a little more obvious at a glance where you can walk. To be fair, once I figured it out I had no difficulties, so maybe no changes are needed.

The only other thing I had difficulty with was I did not realize I had to go through the burnt house to get to the lake, though that is my fault since I missed the clue in the text the first time.

Other than that I was able to successfully go through the entire game, and it was pretty fun! I really liked the RPG Maker vibe I got, especially from the text boxes.

Submitted(+1)

Is my grandmother a sasquach? Why is she living in a hole and making me commit arson?