Unfortunately I can't get the controllers to work. I've tried both the Meta and SteamVR OpenXR runtimes; and tried it on a Quest 3 and a Quest Pro. In all four cases the hands stay unmoving at foot-level.
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Feet is Jump!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality - How original was the entry. | #1 | 4.534 | 4.636 |
User experience - How well was the user interaction implemented. | #8 | 3.379 | 3.455 |
Fun factor - How much fun was the entry to play. | #9 | 3.468 | 3.545 |
Overall | #15 | 3.008 | 3.076 |
Audio - Did the entry make good use of audio? | #17 | 2.845 | 2.909 |
Haptics - Did the entry make good use of haptics? | #19 | 1.511 | 1.545 |
Theme incorporation - How well did the entry fit the theme. | #23 | 2.312 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Solid entry, did have issues on stream because the game forced full screen on me.
Godot version used
4.2
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