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A jam submission

Mammon's TrialView game page

Game created for Godot Wild Jam #50
Submitted by dalajnikon — 4 days, 3 hours before the deadline
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Play your trial

Mammon's Trial's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#64.1254.125
Originality#83.9383.938
Accessibility#113.3133.313
Overall#113.7233.723
Controls#113.8133.813
Audio#133.6253.625
Fun#153.7503.750
Graphics#283.5003.500

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5

Wildcards Used
N/A

Game Description
Kill the demons and feed the portal to the underworld!

How does your game tie into the theme?
The game is about the ritual that keeps the gate to the underworld open.

Source(s)
N/A

Discord Username
N/A

Participation Level (GWJ Only)
2

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Comments

Submitted (1 edit)

The game was rather fun, and the music was well chosen, especially for the prologue. It is very satisfying to shoot a bullet through all the eyes! The character should have better animations, however, such as a different sprite for walking different directions.  Overall, fun game!

Here is a screen recording of me playing it: https://screenrec.com/share/IR2HiC6mad

Developer (4 edits)

Thanks for the feedback! Yeah, the player animation could be better, and it is a mistake from the beginning of the jam -- I just pulled the random asset and just went with it but I guess I could have paid more attention to that as it is in the center of action.

Thanks for posting the screen recording, very original! I felt it was done by a true QA :D

Submitted

I liked it, maybe a sugestion I havent seen yet would be to limit the mouse within the game screen, or adding fullscreen, sometimes I would accidentally click out of the game making me lose some time.

Developer

Oh, thank you for the feedback, I'll keep that in mind!

Submitted

I had fun, moving with the sheep is a bit wierd, but i love that you kill the eyes instantly and all of them too ^^

Developer

Thanks! I actually thought it might be a bit overpowered and tried to spread enemies as much as possible but glad you liked it!

Submitted (1 edit)

Great game, I had fun! I may have accidentally killed several sheep with the lightning bolt lol. I like the balance between guiding the sheep to the portal or using them to regain HP. The difficulty scaling felt good. I enjoyed the little touches like how the smaller sheep are faster than the chunkier ones. Also, how the portal gets smaller as the bar goes down. The visual and sound effects on the lightning bolt are so satisfying too!

Developer

Thanks, glad you enjoyed it! The art style and sound effects are listed in the credits, check them out! :)

Submitted

Really dig this!

At first I thought I'd have probably chosen to make the player's bullets not collide with the sheep, but after playing I realize it actually makes the loop more interesting, having to herd your flock around in order to get a clear shot. I have accidentally killed so many sheep...

Developer (1 edit) (+1)

Thank you!

Yeah, the sheep friendly fire was intented to make it a bit harder, though as delphonso mentioned, it should come with wider corridors.

And don't worry, no real sheep was harmed while producing that game.

Submitted

I've seen that this is not your first game! How your first game was?

Developer(+1)

Yeah, first game was Again for the GWJ #49, you can check it out here. :)

Submitted

Really good idea! Good art and sound too!

A suggestion: I think that the tutorial could be improved by doing it "interactively" instead of static instructions, but it requires time and in a game jam there are other priorities.

Good job!

Developer

Thank you! The art and the sound can be found in the credits, check them out!

That's true, it would be much better to have a step-by-step tutorial but as you said it, not in that time frame. :D

Submitted

5

Submitted

Tutorial and music were excellent. Clear and concise! It's tough to shoot demons following you as they're faster than the sheep, but shooting at them will...also shoot the sheep. Perhaps just wider hallways would make that a bit easier.

Noticed that you keep getting hurt and making noise when you die, which should be an easy fix in the future.

Super cool game concept and good delivery! Well done, you should be proud!

Developer(+1)

Thank you for the feedback! Yeah, wider corridors would be much better, that never occurred to me!

Submitted

I love it, I didn't know to shoot properly but i love it :)

Developer

Thank you for playing! Next time I will think of some kind of indicator to maybe make this thing easier.

Submitted

cool game! love how you executed the theme and THANK YOU for having a tutorial!!! lol

Developer

Thanks! I appreciate it. And yeah, it would be too hard without the tutorial :D

Submitted

Nice touch making the small sheep move faster!

Developer

Thanks! Not only they move faster but also their value determines how much health will the player/portal receive from them (the bigger the more value)