Very cool concept! There are a few bugs here and there, and the rooms feel a touch too dark, but it's still a really neat game!
Play game
CUBUS: Inside the Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #5 | 3.705 | 4.429 |
Fun | #6 | 3.705 | 4.429 |
Audio | #11 | 3.347 | 4.000 |
Originality | #19 | 3.466 | 4.143 |
Overall | #20 | 3.210 | 3.837 |
Accessibility | #35 | 2.510 | 3.000 |
Graphics | #36 | 3.108 | 3.714 |
Theme | #47 | 2.630 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.3
Wildcards Used
Hidden Tutorial
Game Description
A cubular 3D Puzzle Adventure
Source
Discord Username
n/a
Participation Level (GWJ Only)
Solo Dev: 1st Time
Participation Level across all Jams
Solo dev: 2nd Time
Comments
Oh! Can't run it on Windows. I do rename *.exe.x86_64 to *.exe, but it can't run... Screenshots looks like interesting abstract puzzle!
I did play! My final score is 17000, last level was pretty long trying things (maybe it is just me wanted to sleep, huh). The design both visual and audio is elegant and simple, with nice animations and effects. I like lighting puzzle! Rotating cells is also gives a room for interesting combinations. The transparent walls was little confusing for me, the rules they work lay down for me only in latter levels. Actually this is really great puzzle, and one of the best entries in this jam! This was fun to play!
This game is super smooth. You progressed the levels incredibly well to teach the player how to navigate the different challenges. I loved the use of colors and blending to get through different gates. And the AUDIO was sooo satisfying. Awesome job.
What a great game, nice puzzles and meditative atmosphere. A little confusing at times and found a few bugs, couldn't quit, couldn't input initals after beating it etc but they were far from game breaking. I'd definitely play a post jam update. Is there a way on Itch to get notifications for things like that?
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