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A jam submission

TrielementalView game page

Platformer with puzzle touches about elements
Submitted by jdbuenol (@jdbuenol) — 1 hour, 10 minutes before the deadline
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Trielemental's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.0714.071
Originality#153.4293.429
Overall#243.1433.143
Fun#263.0713.071
Audio#273.0003.000
Graphics#352.8572.857
Controls#392.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.2

Source
No

Game Description
Platformer with light puzzle touches about changing your element

Discord Username
jdbuenol

Participation Level (GWJ only)
First time

Participation Level across all Jams
3

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Comments

Submitted
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Submitted(+1)

Neat idea! I realized like the pixel art for the little slime guys. Jumping sometimes felt a little floaty and dashing in the air took some getting used to, but overall fun! I liked how fast dashing was as I could speed around levels if I had to retry a part.

Submitted(+1)

I enjoyed this very much. I like the idea of a human taking on the element forms and affecting the world that way. Such a good idea. I enjoyed having the different ways of controlling the player, including the double dash - it did leave me wanting more :)

Congrats on the game!

Submitted(+1)

Cool perspective you choose, really great ideas here gives me a soul reaver or zelda vibe, it would be great if you could change element on the fly but well that may be just a design decision 

Submitted(+1)

Interesting concept! I liked the rock/paper/scissors aspects of the elemental powers.  The controls felt a bit 'floaty' and I really wish I could play using the controller. I could move and dash with the D-pad, but I couldn't get the elemental switching to work with any buttons.

Submitted(+1)

Cool game! Depending on your powers, the environment reacts as expected - no second-guessing or hidden surprises there which is great!

Submitted(+1)

Cool idea, I liked the music and your artwork.

Took me a little while to get used to the dash mechanic but you did a good job on the effect.

Also really nice that you added a retry button to the pause menu. Makes it a lot easier to recover from softlocks :)

Awesome game, great job!