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Golden Greed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #83 | 2.967 | 3.071 |
Theme | #88 | 2.415 | 2.500 |
Design | #115 | 2.415 | 2.500 |
Overall | #120 | 2.346 | 2.429 |
Technical | #133 | 2.070 | 2.143 |
Gameplay | #141 | 1.863 | 1.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The way the game looks is probably its strongest aspect - however the jump felt incredibly heavy and the wall run unreliable. I couldn't figure out how to escape from the knights so I had to give up after a while. I'd be happy to play again once those issues are ironed out!
Thank you for taking your time to play it and comment. I actually took like 3 days of the jam picking the visual aspects and experimenting with how tilesets work so I could make the game and levels accordingly. in hindsight, if I didn't have that much trouble with tilesets, I could've just spent more time polishing the gameplay and making it more reliable.
Oh man, I feel that! For my game I had to teach myself how to rig and animate a 3D character, bake the animations and export the rig from Blender to Godot...kind of a nightmare but at least I know how to do it now! It certainly took up a lot of time that could have been used for polish though.
oh a thief game! pretty nice!
a bit rough around the edges. the unreliable jump and climb mechanics are influencing the experience negatively.
Thank you for playing and for your comments! I was indeed trying to go for a Thief vibe, but without playing the original game, just the vibe I got from what I know about it.
Indeed, mechanics did need some extra polishing.
A nice try, could use some polish to have a better game play experience.
Thank you for playing and for your comment! Yes, I'm aware of the need for more polish time, I should've accounted for that while developing for this jam.
Clearly a good effort albeit a little unpolished I think you have something good here. I hope you keep working on it after the jam :)
Thank you! I think I should've leaned more into polishing of the gameplay than adding some extra things tbh
This is such a shame. I can tell there is a good game here. Just needs some tweaking on the controls. Nice art and nice concept.
Thank you for playing and for the comment. I also think I needed more polish on the game. Had to make some make do with the code here and there.
Controls is terrible. I even couldn't collect enough gold to notice changes after collecting it
Thanks for the comment and for playing, I do personally think I should've added much more gold to the levels, since the most difference (at least during my own play testing) was on the second level if I did go out of my way to collect more gold.