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A jam submission

Offset KeysView game page

Match falling keyboard keys, and move them around so they land correctly. Quickly becomes "Twister" for your fingers!
Submitted by JumpMaybe — 1 hour, 9 minutes before the deadline
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Offset Keys's itch.io page

Results

CriteriaRankScore*Raw Score
Design#73.9523.952
Gameplay#103.8103.810
Technical#223.5713.571
Overall#303.4293.429
Artistic#703.1433.143
Theme#752.6672.667

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Good job, this was fun!

Submitted

Phew got a bit frustrating for me at the end :D Kept letting go of the wrong keys... Fun game though, the concept was clever!

Submitted

Really fun method of repurposing the keyboard as a twister mat for your fingers. Nice and clean, well executed idea. Good stuff!

Submitted

Funny concept, not sure to fully understand when to release key when it has multiple on screen. Good job for a first jam !

Submitted

What a fantastic idea for the theme! Really loved the simplicity of it despite it being quite tricky. It was a bit confusing at first when you show how to handle multiple keys at once, I thought that whenever multiple keys were shown falling then all would fall down if you lift any key. But playing the last level it seems that lifting up a key only makes all the other falling keys fall down faster for a bit. Maybe a slightly different explanation would've been better but this is a minor gripe.

Great job on your first game jam, I wish my first one was as good as this! :)

Submitted(+1)

This is a wonderful game, The puzzles got quite difficult but were very engaging! this didn't feel like a first game jam game to me! You did a wonderful job and it was quite fun! 

Submitted(+1)

This is a really nice unique idea. I like how you could tell what the sentence will be after a short while.

I see you added QUERTZ layout, that is a nice touch. Unfortunately it did not work for me :/ it still registered the key next to t as Y

Developer (1 edit)

Thanks for playing and leaving feedback!
I wasn't able to test QWERTZ and AZERTY myself, but I'm surprised it doesn't work. Do you actually have a QWERTZ keyboard? Because I use the Godot input functions, so if you press the actual letter Z on your keyboard, then Godot should surely recognize it as Z?

Also I wonder if it would help if you refresh the page (the setting should carry over but maybe something fixes itself this way).

Submitted(+1)

I'm terrible at typing so this was a real challenge for me 😅 but I had fun nonetheless. Great work!

Submitted(+1)

I dont know if its a feature or a bug ( both maybe ;) ) but I can click multiple Letters at a time to keep the slower movement (if I focus on one letter and release then its scale the speend up, but if I keep at least one pressed, its keep the same speed)

Anyway, great concept !! kinda tricky but addictive, needs more levels ! 

Developer

I think that's the intended behavior. Letters that are on the same level are meant to be "solved" with some finger twister-like movement and then dropped simultaneouslt to the correct position. Other than that the speed varies (hard coded) based on how hard the next situation is.

Thanks for playing and your feedback!

Submitted(+1)

Great game! I enjoy when it's getting too hard and I'm entering panic mode, when I start to miss some keys. Nice concept.