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Haydoggo

53
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A member registered Nov 17, 2018 · View creator page →

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I am proud to claim the title of World Record holder for Servo Tycoon at 2:09image.png

I liked this game a lot more than I expected. It’s the perfect level of janky to be really charming. If you upgrade jab too many times you can’t hit anybody at all because your animation is too quick, top tier stuff

Once I discovered the power of JUICING my Zibs, I became unstoppable. finished in 13 minutes :)

I’m not sure I understand how the game works beyond clicking the biggest number, but really nice art and aesthetic!

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I’ll be honest I did not read the tutorial at first and imagine my shock and horror when I lined up a perfect Tetris only to see none of the blobs clear. Really fun to see a massive combo pop off once you play the game properly though!

White Kaiju has the best attack and is dominating the meta rn

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Really cool relaxing game. Though I couldn’t help myself and built a giant network of roots and leaves to produce incalculable amounts of energy. I also found the little pixelated visibilty field really satisfying to reveal

I see someone credited for music but it doesn’t seem to play in the windows build at least :( Otherwise cool little strategy game, enough re-rolls and any level is possible! I got to level 10 :)

Really nicely polished entry, especially with working controller support! That breadboard took me so long to find with the palette shader haha

Love the moles swimming through the ground. I hope the boars appreciate the hard work I put into each of the mushrooms they stole. I also really like the way the mycelium growing natrually gives the game a good difficulty curve, fun game!

Love the clock themed music and adored the handrawn art style, a really unique entry! Not sure how many waves I beat, but there were about 1000 grandfather clocks on screen by the end

Quite a difficult game with the time limit, but an impressive submission for only 4 hours of work! Good job! Loved the spooky ambience

Not the vampire survivor game I was expecting! I got a score of 110, really solid game idea!

Thanks for making the walkthrough. I understand it’s not finished, but I can see you still got a good amount of work done, and you’ve put together a good system for finishing the game if you want to!

Really good work for a first jam and first time godot user! Took me a couple of tries to beat the boss, but had fun!

Good work on getting this all done in the 3hrs. Fun little game!

The chicken is blurry. I think I won? Would blur a ticking chicken again.

Took me many more than one attempt 😅. I didn’t realise the rooms were colour coded. A lot of content for a trijam, good work!

A neat little game, very feature rich for a trijam entry! If I could, I would use the laserguns I found to shoot those scorpions

Well executed and polished simple little game, good stuff!

Hmm that is unfortunate, but not entirely surprising. I didn’t test any of the builds except the web build 😅

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Really fun once I finally figured out how to play, managed to get 40 points 💪. I found the music a good pick and the clicky sounds really nice, and just really liked the overall presentation. The unclear tutorial was a pretty significant barrier and I nearly did give up, but I’m glad I didn’t!

If there are others that can’t figure this one out, here’s some instructions:

How to play (Spoilers?) The shape in a tile is roughly the shape you'll be "drawing" on the keyboard using the QWAS keys. You need to press the keys in order quite quickly for it to register eg.
- = Q, W or A, S
| = Q, A or W, S
Z = Q, E, A , S
O = Q, A, S, W
etc

Really fun method of repurposing the keyboard as a twister mat for your fingers. Nice and clean, well executed idea. Good stuff!

Wow I love the visual for this one, super asthetic and consistent, good stuff. I found the gameplay really satisfying too with all the leaves floating around :)

Honestly my favourite entry I’ve tried so far. Loved the different endings, made me feel like a real goofus. 10/10

Well designed puzzle levels, had lots fun with this one!

I am going to strangle Kiddio

Cool voxel backgrounds. Dig it

Tutorial was cute, game was fun, and art was fantastic. All around great entry and fun theme interpretation!

Nice and easy to pick up, though very easy to cheese by hiding in fence boxes

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Doesn’t seem to play out of the box

Game works nicely on mobile, and is playabled but very difficult in browser using a mouse. Quite difficult in general with how fast you zoom towards planets, but rewarding if you manage to get a decent score. I liked the art and music :)

More specifically, you need to keep pressing other planets mid flight to redirect your astronaut and prevent them from arriving at the planet

Amazing interpretation of the theme, this is an incredibly impressive submission. I can’t believed you built a virtual machine for a game jam. The art is cute and the game gives an interesting use for the coding system without immediately overwhelming the player with the enormous instruction set you managed to implement. The compile and run buttons could do with keyboard shortcuts, but otherwise I have no complaints! Fantastic work guys!

Funny little game with a lot of detail! I love the little secrets. Not sure if the game has a win condition, but does have a truly startling lose condition which I thoroughly enjoyed

Fun little game, with a satisfying minimal game loop.

I’ve heard people are having issues with the version of Godot that I used to make this and Firefox. I’ve only tested it in Chrome and Edge

Fun game! gets really hectic quite quickly :)

Nice entry! I like the double take on the theme

Haha looks like we had the same game idea. I like the frantic swarms in this one though, makes it easier to lose ammo. Also I got as far as seeing 3 different enemy types, good depth for a trijam. Good job!