Great idea and implementation! The only thing could be to make the camera follow the ball after the first phase ends, at first I didn't understand what was happening!
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Bunker Buster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #42 | 3.125 | 3.125 |
Technical | #47 | 3.188 | 3.188 |
Design | #65 | 3.063 | 3.063 |
Gameplay | #69 | 2.938 | 2.938 |
Overall | #72 | 2.987 | 2.987 |
Artistic | #102 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I’m too embarrassed to say my score LOL. But! This was an interesting twist to a classic golf game! I would have loved to see you blend the two phases together even more. Perhaps missed shots create craters or the tanks leave behind tracks that affect gameplay as well. Overall, it was a fun and creative response to the theme of the jam! You did really well. Great job! :)
Interesting spin on a golf game. Was easy to pick up and entertaining. I didn't realize what to do after I destroyed the first tank but quickly figured it out (play golf, dumdum). Maybe a visual/audio indicator to tell me it was golfin' time would be cool ... Great jam entry, I liked it.
I've always thought that golf is war. Sharing shots and erm shots is a great idea
The loop setting is not on the audio stream itself, I also struggled a little with it, you actually need to double click the audio file inside the editor file system, it will open the import window, there will be a check box for looping, check enabled and click reimport. Then when the music finished Godot will automatically play it again.
Very cool take on the theme and I like the very clean art style.
The movement felt a bit slow and the rockets behave very weirdly.
Nevertheless, pretty solid.
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