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How does your submission match the theme?
The Jam's theme is "Dual Purpose" Design. I tried to achieve this by having every movement also advance progress by destroying the level around you as you come to a stop. As well as breaking blocks also revealing a small narrative if you can keep up a steady flow.
Engine used: Unity3D https://unity3d.com/
Sound Effects created with: Bfxr http://www.bfxr.net/
Assets created with Gimp: https://www.gimp.org/
Third Party Resource: iTween http://www.pixelplacement.com/itween/index.php
Third Party Resource: ProGrids http://www.procore3d.com/progrids/
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