Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Deep Grotto - GMTKJamView game page

Made for GMTKJam
Submitted by Ramkey

Play game

Deep Grotto - GMTKJam's itch.io page

Results

CriteriaRankScore*Raw Score
Feel#2173.1003.100
Aesthetics#2503.3003.300
Overall#2803.1003.100
Theme#2863.1003.100
Innovation#2942.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
(I SAW YOU STRGGLING WITH THE CONTROLS ON THE OTHER GAMES SOO YOU CAN CHECK THE CONTROLS RIGHT NEXT TO THE PLAY BUTTON ON THE MAIN MENU)

In the theme video Mark talks about multitasking, and making things do multiple tasks. That's why I made this game. With breathing in the center of events, everything is connected. Moving, attacking, beeing attacked all that makes you lose your breath. To recover it, you simply must stay calm or hold 'q' to take a deep breath. Mark was also talking about things getting harder when you level up, soo I made certain monsters only show at higher levels. The spawnrate and the maximal number of monsters and flowers (boosts) are also depending on the level you are on  witch level you are on. But wait, Mark also talked about the player being able to make difficult decisions. That's why, when you level up, you get two random boosts witch can give you permenant or one time goods. With all those various things implemented, my game testers found the game interesting and quite frequently addictive. 

Third-party resources
Engine I used:  Game Maker Studio 1.4 Standard Edition
Sound Effects : BFXR
Background: Photoshop CS6
Music: : "Dragon Castle" by Symphony                                               (https://soundcloud.com/makai-symphony...)                                                                              Licensed under Creative Commons-ShareALike Attribution 3.0        (http://creativecommons.org/licenses/b...)
Heart beat effect : https://www.youtube.com/watch?v=pnN7cGLfv9Y

Contributors
Designed the buttons and the background on main menu: Andrew-David Jahchan      

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Heya

I played your game on my Twitch channel www.twitch.tv/zedkraze You can find a replay of the stream here: Check the description on the video to jump to your game

Submitted

Very nice looking game! The connection to the theme is a tad wonky, but I suppose it counts in a way...? The game's also super brutal... Everything you do drains breath, and it's almost impossible to find time to breathe when there's 2 or 3 enemies. And that happens really easily when you decide to go for the flowers and neglect the enemies even for a moment. Still, has a lot of promise!

Developer

Thanks on the feedback !