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A jam submission

Dice TravelerView game page

Game made for GMT Jam
Submitted by Shamiii — 6 hours, 49 minutes before the deadline
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Dice Traveler's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#26022.6252.625
Creativity#31912.6882.688
Overall#36002.4382.438
Presentation#46252.0002.000

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
all mechanics are based on rolling the dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Mechanics are pretty good. I liked buying more dice to increase my income. Art is rough but for the most part that's fine. Problems mainly come from certain things being hard to see/read and lack of information. I just assume that the last weapon in the line is the best, and the enemies dice roll was cut off for me. 

I'd also add a counter to show how many enemies the player defeated when they inevitably lose. 

I like the art style and the audios but the whole game feels really unfinished. It could be a good game once it finished.

Submitted

I really liked your art - I actually really like the simple sketchiness of it. I unfortunately had quite a bit of difficulty sorting out the mechanics outside of combat, it would be really nice to have a description below the game or something :)
Great work and congrats on submitting, thanks for the game. 

Submitted

A good base to continue on. nice one.

Submitted

Polish it a bit more, add some QoL and find yourself an artist and this game will be top-notch. It is so simple yet so fun. I love it :D.

I love when someone gives me incrementally more dice to throw. The concept works, and it works well.  The presentation could be better (not the art, thats great! it reminds me of 4G's work!)  What bothers me is that the town map is a bit hard to figure out, it would be great if I knew what different weapons did and if I had an overview of all the dice that I bought, so that I can better manage my spending without writing it down. If you could work on this more post-jam, I would be super excited for it.   (5/4/2)


Check out the project I created visuals and sounds for: (please rate it :3 )

https://itch.io/jam/gmtk-jam-2022/rate/1623477

Submitted

Nice concept and art is great. I think you can work little more on the balancing stuff.