Very cool! Such a fast-paced game that gets the player into it nicely!
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Dodge Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #363 | 3.694 | 3.694 |
Overall | #834 | 3.519 | 3.519 |
Presentation | #1337 | 3.472 | 3.472 |
Creativity | #1348 | 3.389 | 3.389 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a a dice that must roll to dodge projectiles.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Of all the top-down shooters I've played so far, this one felt like it has the most distinct weapons, even though some of them were a little hard to use
Some great gameplay ideas in this, such as the walk-through walls and the freeze for a few seconds if you roll to much.
The gameplay loop is really fun so the endless mode really makes a lot of sense. The interface tells you everything you need to know and the minimalistic graphics help with visibility.
Very enjoyable. I especially appreciate how responsive the controls are. Dodging feels incredibly good.
This is such a cool and fast-paced game! I am bad at shooters, but I had a lot of fun playing!!
I love that the dice roll is an action you choose to take with a consequence to react to, rather than a forced-random implementation of a core game mechanic. I think it's incredibly important that you didn't include 'bad' guns, and the rest of the game feels fast - I'm not incentivized to hide behind a wall rolling for my favorite weapon, and I don't feel bad when I get a pistol, but I feel awesome when I roll away from an enemy and land on a 6.
thank you! That's what I was going for. My main regret was that a lot of the weapons feel the same. The carbine, rifle, and revolver all kinda feel the same just with slight differences in damage and cooldown. If I had more time, I would've added more variety in the weapons, such as making the carbine a burst fire, or a minigun with large recoil.
Very fast-paced, very awesome game! It's got the just one more go feel. I can see the speed runners really enjoying this one!
This is such an interesting game. I really like the game play. Its the correct amount of hard and fun for me. Enjoyed it :D
Enjoyable minimalistic game. Shooting feels great. And when I'm playing games on jam, I very rarely click on restart. But when I playing in "Dodge roll", I click on restart many times.
Good job.
That roll/dash/reload idea is very cool, works very well !
Cool jam entry!
I really like how you implemented the roll into the game with the weapons, the music was also great and engaging
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