Really well done! Though, ability 6 makes a lot of levels super easy. Also, when I first played I didn't realize you have infinite jumps.
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Just Roll With It - GMTK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2278 | 3.037 | 3.037 |
Creativity | #2792 | 2.852 | 2.852 |
Overall | #2800 | 2.753 | 2.753 |
Enjoyment | #3289 | 2.370 | 2.370 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every 5 seconds a die is rolled giving a random "ability"
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Pretty cool game! The level design could be improved, the spikes placement looks random, but it was fun to play, well done!
The levels were a bit precise and the timer/UI font was meh but all in all an okay jam game. My only major critique would be to tweak the jumps to make them slightly less fast because they felt a bit too difficult. Also a bit of text to explain the abilities and show the ones currently in action would be nice.
Charming artstyle! The jump felt kind of fast and made it hard to do precise jumps.
I like the idea, and I love the cute little art style, could have done with some music / sound effects.
It's kinda annoying how certain abilities are sometimes required to pass certain points as I'm just sat there waiting to get the right one, end up dying then waiting again.
I see in a comment you said it's supposed to be a rage game, well I'm terrible at platformers and I only beat the first level, the second one I couldn't get past the last spike. It was quite comedic having my inputs swapped midway and dying because of it.
Could do with some sounds effects or something along those lines.
Good job.
You need abilities to get through some parts, and other abilities make it rather difficult.. It's a game of immense patence.
Has potential for Google Play. Wait, or pay 1.99$ to reroll. No challenge, no test of skill, 5/6 rolls just make it impossible to progress
It was quite frustrating to play through since most of the abilities tend to hurt or hinder rather than help. However, it's super satisfying to get a 6 and breeze through it XD The collision on the spikes is a bit wonky and sometimes I can just land touching it but still not get injured. The idea is nice but I feel like the level design isn't built around it (i.e. the abilities are not really needed to progress through some levels). Maybe you can have the abilities open up certain paths and close others, like in a Metroidvania. Otherwise most of the time I feel like I'm just sitting around waiting for the effect to end.
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