The unfolded die preview actually made the game very accessible, and thus much more stand out from other games with the same concept. The 007 theme was excellent as well: loved all the punny level titles (they should stay on the screen a little longer, imo) and I enjoyed how the 1's face was the suave die's single eye. Brilliant!
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Agent D6: No Time to Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #739 | 3.429 | 3.429 |
Overall | #1098 | 3.397 | 3.397 |
Presentation | #1126 | 3.571 | 3.571 |
Creativity | #1859 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control Agent D6, a spy dice "on the roll". Mechanically, you are a dice that rolls around the level to solve spatial reasoning puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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