Cool! The idea is very nice. :) Easy to understand and looking well! Perhaps the building of the bridge could be a bit faster though!
Good luck! :D
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1286 | 3.167 | 3.167 |
Overall | #1588 | 3.194 | 3.194 |
Presentation | #1761 | 3.250 | 3.250 |
Creativity | #1919 | 3.167 | 3.167 |
Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We focused on the probability aspect of "role of the dice". With each passing second, the player takes a bigger risk that could lead to them being attacked by robots and losing the game.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Cool! The idea is very nice. :) Easy to understand and looking well! Perhaps the building of the bridge could be a bit faster though!
Good luck! :D
The fact that there's a risk/reward game with this theme and trying to reach the good ending is a very good signal of replayability and captivating feeling. The only issue I first timed playing was not knowing I was supposed to be next to the machine to create the bridge.
Overall, very good game graphics and sounds!
Great project, one of the first game projects I've played today that felt like a real game, also cool take on the theme.
This game was really fun! I enjoyed how menacing the day counter was, and the bad ending if you wait too long. This was a great concept and it definitely could have been elaborated on, but this was amazing anyways.
The game is very cool, I love the concept of having robots that help you but also the robots kill you.
Damn that was hype !!??? i really enjoyed screaming of fear when i saw these little monsters run over me xD
I like the concept, the risk reward dynamic is fun to play with. Good job!
Very nice! Cool risk reward mechanic, just the right difficulty and nice presentation. Well done!
nice presentation. This would make for a good premise and setting for an idle game. Once I had enough metal though, I just sat next to the bridge which wasn't much fun. Cool game!
I love and enjoyed the risk/reward factor of staying out and building the bridge but risking losing progress when you're attacked suddenly. It's a unique concept for a game that I didn't see anywhere else in the submissions that I played and I didn't find any bugs. Although I'd make it so the explanation/speech at the start of the game is in a static box at the bottom of the screen with a picture of the player character to the side of it sorta like in RPG's so it's static and easier to read.
I really like the art, the terrain and its hit boxes were surprisingly detailed.
Good small mission game. The random chance idea in this game is a acceptable. Despite there are no rolling dice but this does work.
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