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goob (GMTK 2022)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2574 | 2.885 | 2.885 |
Enjoyment | #3164 | 2.423 | 2.423 |
Overall | #3223 | 2.590 | 2.590 |
Creativity | #3729 | 2.462 | 2.462 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player character is dice, shoots different amount of projectiles depending on what number the dice is.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
FYI: Your twitter handle doesn't exist. If that's by accident, please let me know: I maintain a list of twitter users that contributed to a Godot game in this year's jam and would love to add you!
Nice job! I know you said it was bugged, but even when the portal wouldn't show you could just restart the level and sometimes it would. So I was able to get through to the end and I definitely enjoyed it! The different shot patterns were all fun and satisfying. Even the 1 didnt feel crappy because it was so fast and accurate. I also love the art of the little characters. Well done!
Sometimes, the portal wouldn't open up even if I killed all of the ennemies.
Weird game. The cute monsters in the cover got me here.
The cover is good, the sound too, but I don't like the rest.
Cool game, but there were a lot of runs that were ended by game-breaking bugs (most common one was the portal wouldn't load after killing all the enemies)
Whilst I did enjoy the game, for people like me who don't initially read the description, It's unexplained. Very cute.
Very short and weird shooting mechanic...