Reminds me of A dance of fire and ice, which is nice.
That one pattern is mean though, why is the description too?
I got to the part where the 4th rails appear, I'll likely return to try and beat it when it's not midnight, it's quite satisfying.
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1203 | 3.630 | 3.630 |
| Audio | #1853 | 3.261 | 3.261 |
| Creativity | #2737 | 3.543 | 3.543 |
| Artwork | #2764 | 3.348 | 3.348 |
| Narrative | #5295 | 2.065 | 2.065 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You Move in a Loop (Circle)
(Optional) What would you like to be called if GMTK features your game?
Pivisogo
This is very stylish, clean, polished. After initial struggle at one point I got into a flow and it just worked. Only to got 40 points, but that was a trance experience. I like this very much!
Funny: You chose very similar colors to my game.
I like it. its a psudeo puzzle rage game with a simple core mechanic that can get you hooked. I got to 25 and felt satisfied
Ooh boy, not sure my brain works like this! Found it easier if I glaze my eyes slightly and see the sorta alternate pattern, Super Hexagon vibes for sure, except for the music lol
Crazy that you called your game ballz 😭 jokes aside, this is really fun to play, once you get the gist of it, I was about to screenshot my highscore, was at about 78 points, but it just goes away once you die…
Cool concept ! Getting tortured with a chill music in the background is lovely.
Took me 10 minutes to reach the third lane (my brain can't seem to handle when the cubes are a in 1-1-0).
The game feels good and is challenging !
It was a little challenging, but kind of satisfying. Perfect for mobile game.
Hey, look, I “win”.
This hurt my brain trying to figure out how to dodge all of the incoming shapes... even making it to the third rail was difficult for a while, but then it 'clicked' how to handle those top-middle or bottom-middle assaults... then rail 4 came in, and I was thoroughly defeated.
Fun little game (and incredible stressful despite the calming music). Great production value, too, with the nice layer of visual polish! My high score was somewhere in the 40s, I think, but you lose your score immediately after dying
Heyo! This was a surprisingly fun game. Took a couple of loops for my brain to wrap around and master the rotations. Would love to see a fully fledged rhythm game using this concept. Keep up the good work!
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