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Build-An-Amoeba's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4156 | 2.667 | 2.667 |
Enjoyment | #4350 | 2.429 | 2.429 |
Creativity | #4368 | 2.714 | 2.714 |
Overall | #4409 | 2.603 | 2.603 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as an amoeba who eats food to get bigger and kills other creatures to also get bigger
Development Time
96 hours
(Optional) Please credit all assets you've used
Kenney.nl (A bunch of various 2D assets from there)
Game Music Treasury by Steve Merlin
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Comments
Reminds me a lot of spore! I wish I could have experienced the building part of the game, maybe it could start with that and allow you to rebuild at any time, because getting to 1000 food takes too much time.
I love the idea of scaling up over time and seeing things around you get smaller! (In part because we had the same idea).
As other people have said, turning feels way too slow and laborious, deciding to go somewhere and then getting there takes way too much time. I did not get very far but frow hat I have seen, getting 1000 food may be way too much and the game will become very repetitive quickly.
It is unfortunate that you couldn't get the building mechanic to work, it seemed really interesting! Maybe something to look forward to in an update after the jam has ended, or as a submission to the post-jam jam?
turning was painfully slow, but otherwise it was fun.
Very cool and cut game! I just wish turning was a bit faster.
Please keep making good stufff like this! :)
I'm glad you enjoyed the game. Yeah, I was tuning the turning at the last hour and I thought it was good enough when I uploaded it. but it seems like it wasn't as good as I thought. Thanks for the feeback!
Very cute and nice artstyle!! Good job!!
Thanks! The assets I used from Kenney are really great.
I really like your choice on the music! The game is fun, but 1000 is way to much to get! The turning is a bit slow as well. But you made the right choice to submit the game anyways, I can see in the screenshots that you had bigger plans for the UI and gameplay. Great job!
Yeah, I didn't play through it all the way and thought the game would ramp up fast enough to make 1000 reasonable. The food points do start by giving 1 point but over time the number increases, but seemingly not fast enough. Thanks for the feedback and thank you for playing my game!
This reminds me of cell stage in Spore! I had fun with it and it's impressive you solo developed it. I wish turning side to side was a bit faster and the art is a little lacking.
YES! When the theme was revealed that's what I thought of right away and wanted to make a game similar to it. Thanks for the feedback and thank you for playing.
I love these freaky lil' guys!
I'm glad you enjoyed them as much as I did!