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SaltyIsaac

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A member registered Jun 13, 2020 · View creator page →

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(2 edits)

I really like the aesthetic, and I love the concept of using the radar for a find and rescue mission.

However, I was initially surprised that the intro talks about an aberration on the radar, but then you can't actually witness such an aberration in gameplay. Then when replaying I realized that the fishes do show up on the radar when angered. However, at that point, I don't want to look at the radar because I want to run away fast!

I think it would be interesting to have the player witness that something is abnormal by themselves before being put in a dangerous situation.

Cool, I'll try it. However, did you know that you can upload the executable version in the same page as the web version? This is what I did for my game, as I also realized there were issues on some browsers.

It seems that I can't tilt my camera up or down. Shift also doesn't seem to work. I also have a hard time grasping the layout of my surroundings due to the low light and minimalistic design. I'm not sure how much of this is normal.

Thanks for the feedback! Yeah tbh it aligns with my own observations, though in the case of finding good deposits it might be because the way the info is presented makes it seem like most of the deposits aren't very good even though they are. And I'm quite happy with that shader, I learned how to do it on the spot during the last few hours of the jam!

Here is mine! All feedback is greatly appreciated!

It's a game about mining as much gold as possible before your time runs out.

https://itch.io/jam/acerola-jam-0/rate/2573579