Very nice game ! 😄
My favorite level was the one in the kitchen. It is quite fun to see the emergent behavior that arises from the IA. Thanks !
Fantastic game art and design !!! I really enjoyed the game, played it for 30 minutes straight until day 32, with every furniture maxed out. So much fun !
PS : there is a tiny visual bug on the progress bar of the last custommer of the day, on the last operation. This is not very disturbing though.
Great job !!
Quite a cool concept ! I'dd suggest adding one intermediary shrinking size, to complexify the game a little bit. Also, some boxes in the level are a bit misaligned, which makes it look a bit wierd. Appart from that, I liked the difficulty ! You could also consider adding some checkpoints (maybe some collectable coins ?) to avoid teleporting back the player right at the begining. I'd also suggest adding a final victory screen and music, for final touches :)
Anyways, good job !
Very cool game all around ! As other mentionned, there is a bit too little time to react to the falling blobs. Were you planning on adding building elements as well ? Anyways, cool concept !
PS : If the player spams all keys, they get 100% very easily, I'd suggest giving a malus for wrong keys sometimes.
PS PS : For players using an azerty keyboard, it becomes way harder !