Play The Water Rush!
The Water Rush!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #582 | 3.964 | 3.964 |
Enjoyment | #1016 | 3.536 | 3.536 |
Overall | #1064 | 3.643 | 3.643 |
Style | #2020 | 3.429 | 3.429 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The changing size of the water source is the central element of the game, as you must continually ensure that the layout of your buildings is “built to scale” with the water source!
Development Time
(Optional) Please credit all assets you've used
The Water Rush by BlouFlin
Made in 4 days for the GMTK Game Jam 2024
Thanks to Brozen for his help
Story illustrations by bipix
Musics :
"End of the Era" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Southern Gothic" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Hidden Wonders" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Cambodian Odyssey" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Confused State" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Double Drift" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Babylon" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Fonts :
Comic Helvetic by Alexander Pravdin
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Comments
Super solid for your first game, good job! I managed to play until my browser crashed from what I'm guessing was a memory leak lol. The balancing act of placing buildings far enough not to drown but also far enough to actually be used adds a nice layer of strategy. My only major complaint is that the pacing is really slow and takes a while to really get going, but otherwise great game!
i love how the water source could delete buildings too!! makes for a really interesting balancing act between defending your water while also keeping it from destroying your buildings. nice work!
the archer tower sfx makes my brain happy
super fun i could play this forever! great spin on the theme and i love that its a tower defense game
Congratulations on your first finished game! The main loop is pretty solid, although it was not made clear from the start that the workshop was necessary and clearing water consumption stops at a certain point. Not sure if it has an ending too. Overall really nice, congrats.
Btw, there’s a bug where the enemy can spawn on water
This is a really neat and unique idea! Nice work :)
best indie game i've ever played of my entire life
Awesome and creative mechanic. Btw solid first "finished" game! If I may nitpick, I would have liked to see a faster pace/more enemies with the game, to see how well the mechanic scales.
I really love the concept! The very thing you're trying to defend is destroying your base from the inside, forcing you to continuously build out and scale alongside it. It fits the theme perfectly! Very nicely done, especially for a first game!
very clever mechanic! It's a weird mix of tower defense and base building I've never seen before
Loved the mechanic! Especially the sttuggle to keep up to date with the changing water source size. :D
Nice game, it feels a bit slow at the start for my taste.
The Idea a water pool as health is quite interesting :D
a masterpiece
This felt like a well made civilization management game I loved it, very well done! For a first game you should seriously be so proud of yourself
fun game, I loved the balancing act! I could see a version with more kinds of buildings being super frantic and addicting. also, first game fist-bump, you should be super proud of what you made!!
The overall look and art direction of the game is nice.
I found issues with moving the camera around as you use the mouse like a classic RTS games. When my mouse would leave the screen the camera would stop (even in full screen). My suggestion is to move the controls to wasd - or just disable it all together.
I'm assuming that this is a bug since it's not mentioned anywhere in the description, but units will just delete themselves randomly. Often times, the workshop unity would delete itself and I would be able to place another one down.
Overall, after some bug fixing, it should be an okay time waster.
pretty cool game.
A nice and chill game, loved the intro and the music.
Loved the art work for the intro <3
Not hard, but really fun and chill