This was fun and longer that expected ! You really do feel bigger but still need to worry about those projectiles. Difficulty is quite well balanced also for a gamejam project, i managed to kill Mecha-Hitler. I wasn't sure I was hitting the mecha though, since it's the only thing that you can't one-shot, an extra feedback indicating you've hit your target would have been helpful, but that's just a detail. Good job !
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Crocodinosaur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3288 | 2.777 | 3.000 |
Overall | #4417 | 2.597 | 2.806 |
Creativity | #4658 | 2.623 | 2.833 |
Style | #4959 | 2.392 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a scaly crocodinosaur who scales up buildings and eats people to weigh more on the scale and gain a greater scale. Featuring a soundtrack that uses the harmonic minor scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description.
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