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Llamageddon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #49 | 4.450 | 4.450 |
| Overall | #272 | 4.025 | 4.025 |
| Enjoyment | #318 | 3.900 | 3.900 |
| Style | #1317 | 3.725 | 3.725 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is all about keeping a llama alive from threats ranging from a microscopic scale all the way to a galactic scale
Development Time
96 hours
(Optional) Please credit all assets you've used
5 Actions Chiptunes by Juhani Junkala
https://opengameart.org/content/5-chiptunes-action
512 Sound Effects 8-bit style
https://opengameart.org/content/512-sound-effects-8-bit-style
Music: No Hope (You died). by Cleyton Kauffman
https://opengameart.org/content/game-over-theme
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Comments
Love the concept! I’ve always loved the scale of the universe webpage and I love how you managed to turn it into a fully functional and fun game! The game is delightfully well balanced for a jam game. Well done!
Thanks for playing! Glad you enjoyed it!
Oh wow this truly is a Llamageddon. There is no escape to what the Llama can accomplish. Even out here in space.
Really liked the game with multiple scale. Well tought!
Thanks!
Wow, that is so cool. I really liked the idea here. Great job! :D
Thanks!!
That game deserves to be the winner... WOW
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Wow! Thank you so much for the kind words!
This game is so cool. I was amazed when I zoomed out that there a planet and galaxy level as well. It wasn't for a couple more runs that I realized you could also zoom in on the llama for two more levels, now it makes sense why I was dying. There's a lot to balance here, but I feel like you did a really great job making it hectic but not too overwhelming. Rotating the planet to take care of the wolves is really satisfying, and I love the glitchy effects with the black hole!
I think the only thing that could make this game a little bit better is a bit more of an in game tutorial, but that takes a good amount of time when time is already limited. Amazing job!
Thank you so much for the review! We definitely wanted to add a full in-game tutorial, but like you said, time was limited. Hopefully the in-game instructional animations were at least somewhat helpful! We spent a lot of time trying to balance the levels and toe the line of overwhelming vs challenging. Thanks for playing!
Yo wtf! So many different mechanics in one! This is so creative! Actually crazy, very impressive.
Thanks so much!
Wow that was one of the best game so far!
I love the idea, the mechanics, the difficulty (I got up to 2910 if I remember correctly). Everything is well executed and really fun to play.
The only nitpicks I could find are that meteors don't give you any warning when you're zoomed in, making them really hard to avoid and the music can get repetitive after a while (but it's not game that you'll play for a long time anyway so it's not that bad).
In any case, I had a really fun time, congrats!
Thanks for playing and thanks for the feedback. We definitely want to improve it after the jam.
I love the take on the theme, one of the best and most original IMO. Art is good, great 16bit feel, also audio is cohesive with the art style. Great idea and fun game. I hope it gets featured because the concept is so interesting to me.
edit: Forgot to add that for some reason the itch.io app bugs out to me, not sure why, I had to download the game manually.
Thanks so much! Not sure what's wrong with the itch app, but glad you were able to play it! Thanks!
The first thing I remember is Spore. Great game
Thanks!
Very hectic feeling! So many things to manage at the same time. Really like the idea of managing issues at different scales. Plays very smoothly overall. Good work!
Thanks so much!