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Box With Numbers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #233 | 4.346 | 4.346 |
Overall | #319 | 3.987 | 3.987 |
Creativity | #668 | 3.923 | 3.923 |
Enjoyment | #675 | 3.692 | 3.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my game you must build "targets" using special "tools", than "targets" will be on a scaled
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Love the vibe that the art is giving + the game is pretty fun to play (probably one of my favourites for this jam) Excellent job!
The idea is very fun! I ddin't spotted the "goal" per level at my first run, but otherwise, it's a very good and finished experience we have there! Well done!
This is such a well-made game! After I learned how to do loops, this game unfolded in front of me. One of the few I will make sure to return to and finish. Just a little random, but not quiet, still enough strategy left to blame fault on myself :D
Suffice to say, this is too much fun, congratulations!
nice game man! it gets very addictive if you get the premise
It has a vibe like gunshot roulette but without the luck , just pure math skills. Its actually a really complete game, well made! I'll keep playing after the jam!
Thats cool
I really like the puzzle idea and the fact that the game is endless! In the beginning, it was quite hard to understand what was going on and what I needed to do, so a small tutorial in the game or on the itch page would be helpful
I spent multiple hours playing this game when i should have been doing other stuff, things started to click around an hour in and i was getting addicted, i was getting really invested and was hoping that i could make it to the end, assuming there was one- i got a few 400million+ balls but i ultimately lost those runs because of glitches
(this glitch in particular when the ball comes out of the random pipe, depending on it's orientation it may get stuck on the sides of pipes it should have just fallen into because it jolts to the side for some reason)
holding a piece for not long enough can get it stuck between the picking area and the playing area too, which i lost a run or two to,
the text can also sometimes overlap, and sometimes the piece RNG just forces a loss, i guess it's ok since it mostly happened early in the game and not late, but not getting a 2x by a certain number of turns will just kill u
some things i woulda liked to see was a way to clear the balls when one got stuck, and maybe some better indication that once you used the greenlight 2x when it was red it stopped working foreve
i didn't really understand the area at the bottom was ramps, and would sometimes get the ball stuck on the side causing you to just lose
it's really unclear what's supposed to happen when a ball runs into another pipe or comes out vertically; maybe it woulda been a good idea to crush it or something when it ran into another pipe because i spent a long while trying to find ways to manipulate the glitching to my advantage, but ofc with the no way to clear balls if one gets stuck i would just lose in most of my testing
otherwise i loved the game once i started to get the hang of it, i'll probbably come back to this game at a later time and try for a huge score- the vibes were just right too, not too in your face or anything, just enough for the game to look pretty snazzy and still feel good to play- good stuff
Thanks so much for your review! I'm glad you enjoyed the game.
I'll be releasing an update soon with some bug fixes and improvements. Come back and try it out again when that happens!
A fun and engaging plinko-like game! I love the atmosphere and art, it really sells the idea of working on this weird puzzle in a factory or something. Nice work!
Very good!
Thanks!
Love the art in this game! Great job!
I had a good time, thanks for making this
Thank you for playing it!
Took me a minute but plays well after. Looks great and original idea. Is that a shader you used for the pixelation. Nice art direction
Hi! Thanks! Yes i used shader from this https://github.com/MenacingMecha/godot-psx-style-demo. Will add more info in game page soon.
Love the aesthetic and feel of the game. The choices seem a little superficial, but the setting honestly makes that work well. Like the tension makes the luck of the draw aspect of getting that multiplier piece you needed feel super relieving.
Aw, thank you! I'm glad you enjoyed the game
It took me one playthrough to understand the goal of the game, and I really liked it! The components are really satisfying to play with! Great work!
Yes, there is a learning curve. Thank you for playing!